open-ameba/sdk/component/soc/realtek/8195a/fwlib/hal_util.h

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2016-11-09 00:56:41 +00:00
/*
* Routines to access hardware
*
* Copyright (c) 2013 Realtek Semiconductor Corp.
*
* This module is a confidential and proprietary property of RealTek and
* possession or use of this module requires written permission of RealTek.
*/
#ifndef _HAL_UTIL_H_
#define _HAL_UTIL_H_
#ifdef __cplusplus
extern "C" {
#endif
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
struct LIST_HEADER {
struct LIST_HEADER *Next, *Prev;
};
typedef struct LIST_HEADER _LIST;
//#define RTL_LIST_HEAD_INIT(name) { &(name), &(name) }
#define RTL_INIT_LIST_HEAD(ptr) do { \
(ptr)->Next = (ptr); (ptr)->Prev = (ptr); \
} while (0)
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static __inline__ VOID
__List_Add(
IN struct LIST_HEADER * New,
IN struct LIST_HEADER * Prev,
IN struct LIST_HEADER * Next
)
{
Next->Prev = New;
New->Next = Next;
New->Prev = Prev;
Prev->Next = New;
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static __inline__ VOID
__List_Del(
IN struct LIST_HEADER * Prev,
IN struct LIST_HEADER * Next
)
{
Next->Prev = Prev;
Prev->Next = Next;
}
/**
* ListDel - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty on entry does not return true after this, the entry is in an undefined state.
*/
static __inline__ VOID
ListDel(
IN struct LIST_HEADER *Entry
)
{
__List_Del(Entry->Prev, Entry->Next);
}
/**
* ListDelInit - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static __inline__ VOID
ListDelInit(
IN struct LIST_HEADER *Entry
)
{
__List_Del(Entry->Prev, Entry->Next);
RTL_INIT_LIST_HEAD(Entry);
}
/**
* ListEmpty - tests whether a list is empty
* @head: the list to test.
*/
static __inline__ u32
ListEmpty(
IN struct LIST_HEADER *Head
)
{
return Head->Next == Head;
}
/**
* ListSplice - join two lists
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static __inline__ VOID
ListSplice(
IN struct LIST_HEADER *List,
IN struct LIST_HEADER *Head
)
{
struct LIST_HEADER *First = List->Next;
if (First != List) {
struct LIST_HEADER *Last = List->Prev;
struct LIST_HEADER *At = Head->Next;
First->Prev = Head;
Head->Next = First;
Last->Next = At;
At->Prev = Last;
}
}
static __inline__ VOID
ListAdd(
IN struct LIST_HEADER *New,
IN struct LIST_HEADER *head
)
{
__List_Add(New, head, head->Next);
}
static __inline__ VOID
ListAddTail(
IN struct LIST_HEADER *New,
IN struct LIST_HEADER *head
)
{
__List_Add(New, head->Prev, head);
}
static __inline VOID
RtlInitListhead(
IN _LIST *list
)
{
RTL_INIT_LIST_HEAD(list);
}
/*
For the following list_xxx operations,
caller must guarantee the atomic context.
Otherwise, there will be racing condition.
*/
static __inline u32
RtlIsListEmpty(
IN _LIST *phead
)
{
if (ListEmpty(phead))
return _TRUE;
else
return _FALSE;
}
static __inline VOID
RtlListInsertHead(
IN _LIST *plist,
IN _LIST *phead
)
{
ListAdd(plist, phead);
}
static __inline VOID
RtlListInsertTail(
IN _LIST *plist,
IN _LIST *phead
)
{
ListAddTail(plist, phead);
}
static __inline _LIST
*RtlListGetNext(
IN _LIST *plist
)
{
return plist->Next;
}
static __inline VOID
RtlListDelete(
IN _LIST *plist
)
{
ListDelInit(plist);
}
#define RTL_LIST_CONTAINOR(ptr, type, member) \
((type *)((char *)(ptr)-(SIZE_T)(&((type *)0)->member)))
#ifndef CONTAINER_OF
#define CONTAINER_OF(ptr, type, member) \
((type *)((char *)(ptr)-(SIZE_T)(&((type *)0)->member)))
#endif
#if 0
#define list_entry(ptr, type, member) \
CONTAINER_OF(ptr, type, member)
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->Next, type, member)
#define list_next_entry(pos, member, type) \
list_entry((pos)->member.Next, type, member)
#define list_for_each_entry(pos, head, member, type) \
for (pos = list_first_entry(head, type, member); \
&pos->member != (head); \
pos = list_next_entry(pos, member, type))
#define list_for_each(pos, head) \
for (pos = (head)->Next; pos != (head); pos = pos->Next)
#endif
#ifndef BIT
#define BIT(x) ( 1 << (x))
#endif
#ifdef __cplusplus
}
#endif
#endif //_HAL_UTIL_H_