micromenu/inc/gfx/layout.h

51 lines
792 B
C++

//
// Created by jedi on 11/5/18.
//
#ifndef MGL_DMXMENU_LAYOUT_H
#define MGL_DMXMENU_LAYOUT_H
#include "gfx/canvas.h"
#include "gfx/screen.h"
class layout {
class Slot {
private:
int pos_ = 0;
int size_ = 0;
canvas *canvas_ = nullptr;
public:
node *content = nullptr;
friend layout;
};
private:
const int maxwidth_;
const int maxheight_;
int allocated_;
screen& screen_;
int allocate_(node *, int);
int expand_(int);
int pack_(int);
public:
static const int maxslots = 10;
Slot slots[maxslots];
node *cursor;
layout(screen& s) : maxwidth_(s.getWidth()), maxheight_(s.getHeight()), screen_(s) {
}
int apply(node *);
void render();
};
#endif //MGL_DMXMENU_LAYOUT_H