add first code
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f207af2c4a
commit
8bf49928e5
5 changed files with 181 additions and 1 deletions
66
inc/col.h
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66
inc/col.h
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@ -0,0 +1,66 @@
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class Node;
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typedef void (*drawfun_t)(int offset, int size, Node*);
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void draw_menu(int, int, Node*);
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class Drawable{
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public:
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const int minsize;
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const int maxsize;
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drawfun_t render;
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Drawable(drawfun_t fun, int min = 0, int max=~0): minsize(min), maxsize(max), render(fun){
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}
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};
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class Node{
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private:
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Node* parent_ = 0;
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Node* child_ = 0;
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Node* next_ = 0;
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void addNodes(bool b){
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}
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template<class ...Us>
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void addNodes(bool b, Node* n, Us ... ns){
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next_ = n;
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next_->parent_ = parent_;
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next_->addNodes(!b,ns...);
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}
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public:
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Drawable view;
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const char* title_ = 0;
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Node(): next_(nullptr), child_(nullptr), parent_(nullptr), view(nullptr){
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}
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Node(const char* t, drawfun_t fun=draw_menu) : title_(t), view(fun), next_(nullptr), child_(nullptr), parent_(nullptr){
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}
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template<typename ... Args>
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Node(const char* t, Node* n, Args ... ns) : title_(t), view(nullptr){
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child_ = n;
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n->parent_=this;
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child_->addNodes(true,ns...);
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}
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void p(int i);
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};
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class Value: public Node{
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public:
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const char* header;
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int state;
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Value(const char* t, int val, drawfun_t fun): Node(t, fun), header(t), state(val){
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}
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};
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class Layout{
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private:
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int menuthrs_;
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public:
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Layout(int max) : menuthrs_(max){
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}
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//slots
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};
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11
inc/hal.h
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11
inc/hal.h
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@ -0,0 +1,11 @@
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void print(const char* str);
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void print(int str);
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#ifndef LINUX
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void * operator new(unsigned int size);
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void operator delete(void * ptr);
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#endif
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29
src/col.cpp
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29
src/col.cpp
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@ -0,0 +1,29 @@
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#include "hal.h"
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#include "col.h"
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void Node::p(int i){
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for(int j = 0; j < i; j++){ print("__"); }
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if(title_)
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print(title_);
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else
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print("--");
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if(view.render)
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view.render(0,0,this);
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print("\n");
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if(child_)
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child_->p(i+1);
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if(next_)
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next_->p(i);
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}
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void draw_menu(int offset, int size, Node* val){
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}
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35
src/hal.cpp
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35
src/hal.cpp
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@ -0,0 +1,35 @@
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#ifdef LINUX
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#include <iostream>
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void print(const char* str){
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std::cout << str << std::flush;
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}
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void print(int str){
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std::cout << str << std::flush;
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}
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#else
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#include <stdlib.h>
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void * operator new(unsigned int size)
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{
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return malloc(size);
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}
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void operator delete(void * ptr)
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{
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free(ptr);
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}
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void print(const char* str){
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}
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void print(int str){
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}
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#endif
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41
src/main.cpp
41
src/main.cpp
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#include "hal.h"
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#include "col.h"
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void draw_foo(int offset, int size, Node* ptr){
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Value* val = (Value*) ptr;
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print("\t|");
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if(ptr)
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print(ptr->title_);
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//print(ptr->state);
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print("|");
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}
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void draw_blub(int offset, int size, Node* val){
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}
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int main() {
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return 0;
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Node root(nullptr,
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new Node("foo",
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new Node("foo",
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new Node("foo", new Value("FOO",5,draw_foo))
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),
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new Node("foo", new Value("FOO",5,draw_foo)),
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new Node("foo", new Value("FOO",5,draw_foo))
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),
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new Node("blub", new Value("BLUB",5,draw_blub)),
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new Node("blub", new Value("BLUB",5,draw_blub)),
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new Node("blub", new Value("BLUB",5,draw_blub))
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);
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root.p(0);
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// 128 x 32
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Layout l(64);
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//build tree
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//walk tree + allocate slots
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//position slots
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//render
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}
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