refactor naming

This commit is contained in:
j3d1 2021-02-24 20:37:27 +01:00
parent e0181cc3e8
commit 24d6e756ee
30 changed files with 569 additions and 534 deletions

54
inc/gfx/Buffer.h Normal file
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//
// Created by jedi on 11/2/18.
//
#include <cstdlib>
#include <cstdint>
namespace micromenu {
enum bufferBlocks {
_1bit = 1, _2bit = 2, _4bit = 4, _8bit = 8, _16bit = 16, _24bit = 24, _32bit = 32
};
template<bufferBlocks N>
class Buffer {
private:
int *ptr_;
int size_;
constexpr static const int block_ = 8 * sizeof(int);
public:
Buffer(int size) : size_(size) {
ptr_ = (int *) malloc(size * N / 8);
}
int get(int i) {
if(i >= size_) return 0;
return ptr_[i * N / block_] & ((1 << N) - 1) << (i * N % block_);
}
int getBlock(int i) {
if(i >= size_) return 0;
return ptr_[i * N / block_];
}
void set(int i, int v) {
if(i < size_) {
ptr_[i * N / block_] &= ~(((1 << N) - 1) << (i * N % block_));
ptr_[i * N / block_] |= (((1 << N) - 1) & v) << (i * N % block_);
}
}
~Buffer() {
free(ptr_);
}
};
template<>
int Buffer<_32bit>::get(int i);
template<>
void Buffer<_32bit>::set(int i, int v);
}

42
inc/gfx/Canvas.h Normal file
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//
// Created by jedi on 11/1/18.
//
#pragma once
#include "hal/hal.h"
#include "gfx/Font.h"
#include "fonts/basic_5x4.h"
#include "gfx/Buffer.h"
namespace micromenu {
class Screen;
class Canvas {
private:
const int width_;
const int height_;
Buffer<_1bit> buffer_;
void draw_onto_(Screen &);
public:
Canvas(int w, int h);
void clear();
void draw(int x, int y, bool inv = false);
void print(int x, int y, const char *str, bool inv = false, Font & = basic_5x4);
void print(int x, int y, char *str, bool inv = false, Font & = basic_5x4);
int getWidth();
int getHeight();
friend Screen;
};
}

27
inc/gfx/Font.h Normal file
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//
// Created by jedi on 11/1/18.
//
#pragma once
namespace micromenu {
class Canvas;
class Font {
public:
typedef const bool raw_font[32][20];
private:
raw_font &raw_data_;
public:
explicit Font(raw_font &) noexcept;
void print(int x, int y, char c, Canvas &, bool inv = false);
void print(int x, int y, char *str, Canvas &, bool inv = false);
void print(int x, int y, const char *str, Canvas &, bool inv = false);
};
}

49
inc/gfx/Layout.h Normal file
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//
// Created by jedi on 11/5/18.
//
#pragma once
#include "gfx/Canvas.h"
#include "gfx/Screen.h"
namespace micromenu {
class Layout {
class Slot {
private:
int pos_ = 0;
int size_ = 0;
Canvas *canvas_ = nullptr;
public:
node *content = nullptr;
friend Layout;
};
private:
const int maxwidth_;
const int maxheight_;
int allocated_ = 0;
Screen &screen_;
int allocate_(node *, int);
int expand_(int);
int pack_(int);
public:
static const int maxslots = 10;
Slot slots[maxslots];
node *cursor = nullptr;
explicit Layout(Screen &s) noexcept: maxwidth_(s.getWidth()), maxheight_(s.getHeight()), screen_(s) {
}
int apply(node *);
void render();
};
}

38
inc/gfx/Screen.h Normal file
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//
// Created by jedi on 11/1/18.
//
#pragma once
#include "hal/hal.h"
#include "gfx/Canvas.h"
namespace micromenu {
class Screen {
private:
const int width_;
const int height_;
public:
explicit Screen(int w, int h) noexcept;
void draw(int x, int y);
void draw(int x, int y, Canvas &c);
void print(int x, int y, const char *str, Font & = basic_5x4);
void print(int x, int y, char *str, Font & = basic_5x4);
[[nodiscard]] int getWidth() const{
return width_;
}
[[nodiscard]] int getHeight() const{
return height_;
}
};
}

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@ -1,55 +0,0 @@
//
// Created by jedi on 11/2/18.
//
#ifndef MGL_DMXMENU_BUFFER_1_H
#define MGL_DMXMENU_BUFFER_1_H
#include <stdlib.h>
#include <stdint.h>
enum bufferBlocks{
_1bit = 1, _2bit = 2, _4bit = 4, _8bit = 8, _16bit = 16, _24bit = 24, _32bit = 32
};
template <bufferBlocks N>
class buffer {
private:
int *ptr_;
int size_;
constexpr static const int block_ = 8 * sizeof(int);
public:
buffer(int size) : size_(size) {
ptr_ = (int *) malloc(size * N / 8);
}
int get(int i) {
if (i >= size_) return 0;
return ptr_[i*N/block_] & ((1<<N)-1) << (i*N%block_);
}
int getBlock(int i) {
if (i >= size_) return 0;
return ptr_[i*N/block_];
}
void set(int i, int v) {
if (i < size_) {
ptr_[i*N/block_] &= ~(((1<<N)-1) << (i*N%block_));
ptr_[i*N/block_] |= (((1<<N)-1)&v) << (i*N%block_);
}
}
~buffer() {
free(ptr_);
}
};
template <>
int buffer<_32bit>::get(int i);
template <>
void buffer<_32bit>::set(int i, int v);
#endif //MGL_DMXMENU_BUFFER_1_H

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@ -1,42 +0,0 @@
//
// Created by jedi on 11/1/18.
//
#ifndef MGL_DMXMENU_CANVAS_H
#define MGL_DMXMENU_CANVAS_H
#include "hal/hal.h"
#include "gfx/font.h"
#include "fonts/basic_5x4.h"
#include "gfx/buffer.h"
class screen;
class canvas {
private:
const int width_;
const int height_;
buffer<_1bit> buffer_;
void draw_onto_(screen &);
public:
canvas(int w, int h);
void clear();
void draw(int x, int y, bool inv = false);
void print(int x, int y, const char *str, bool inv = 0, font & = basic_5x4);
void print(int x, int y, char *str, bool inv = 0, font & = basic_5x4);
int getWidth();
int getHeight();
friend screen;
};
#endif //MGL_DMXMENU_CANVAS_H

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@ -1,22 +0,0 @@
//
// Created by jedi on 11/1/18.
//
#ifndef MGL_DMXMENU_FONT_H
#define MGL_DMXMENU_FONT_H
class canvas;
class font {
public:
typedef const bool raw_font[32][20];
private:
raw_font& raw_data_;
public:
font(raw_font&);
void print(int x, int y, char c, canvas&, bool inv = 0);
void print(int x, int y, char* str, canvas&, bool inv = 0);
void print(int x, int y, const char* str, canvas&, bool inv = 0);
};
#endif //MGL_DMXMENU_FONT_H

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@ -1,51 +0,0 @@
//
// Created by jedi on 11/5/18.
//
#ifndef MGL_DMXMENU_LAYOUT_H
#define MGL_DMXMENU_LAYOUT_H
#include "gfx/canvas.h"
#include "gfx/screen.h"
class layout {
class Slot {
private:
int pos_ = 0;
int size_ = 0;
canvas *canvas_ = nullptr;
public:
node *content = nullptr;
friend layout;
};
private:
const int maxwidth_;
const int maxheight_;
int allocated_;
screen& screen_;
int allocate_(node *, int);
int expand_(int);
int pack_(int);
public:
static const int maxslots = 10;
Slot slots[maxslots];
node *cursor;
layout(screen& s) : maxwidth_(s.getWidth()), maxheight_(s.getHeight()), screen_(s) {
}
int apply(node *);
void render();
};
#endif //MGL_DMXMENU_LAYOUT_H

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@ -1,34 +0,0 @@
//
// Created by jedi on 11/1/18.
//
#ifndef MGL_DMXMENU_SCREEN_H
#define MGL_DMXMENU_SCREEN_H
#include "hal/hal.h"
#include "gfx/canvas.h"
class screen {
private:
const int width_;
const int height_;
public:
screen(int w, int h);
void draw(int x, int y);
void draw(int x, int y, canvas &c);
void print(int x, int y, const char *str, font & = basic_5x4);
void print(int x, int y, char *str, font & = basic_5x4);
int getWidth();
int getHeight();
};
#endif //MGL_DMXMENU_SCREEN_H