[JSON] drop use of std::tie and std::tupe for operator== overload. valgrind and clang < 4 complain

This commit is contained in:
pf 2020-07-20 08:31:56 +01:00
parent 678d310b85
commit 7660ea12f6

View file

@ -29,7 +29,6 @@ SOFTWARE.
#include <string>
#include <vector>
#include <cassert>
#include "doctest_compatibility.h"
#include <nlohmann/json.hpp>
@ -109,8 +108,32 @@ class person_with_private_alphabet
public:
bool operator==(const person_with_private_alphabet& other)
{
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z) ==
std::tie(other.a, other.b, other.c, other.d, other.e, other.f, other.g, other.h, other.i, other.j, other.k, other.l, other.m, other.n, other.o, other.p, other.q, other.r, other.s, other.t, other.u, other.v, other.w, other.x, other.y, other.z);
return a == other.a &&
b == other.b &&
c == other.c &&
d == other.d &&
e == other.e &&
f == other.f &&
g == other.g &&
h == other.h &&
i == other.i &&
j == other.j &&
k == other.k &&
l == other.l &&
m == other.m &&
n == other.n &&
o == other.o &&
p == other.p &&
q == other.q &&
r == other.r &&
s == other.s &&
t == other.t &&
u == other.u &&
v == other.v &&
w == other.w &&
x == other.x &&
y == other.y &&
z == other.z;
}
private:
@ -148,8 +171,32 @@ class person_with_public_alphabet
public:
bool operator==(const person_with_public_alphabet& other)
{
return std::tie(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z) ==
std::tie(other.a, other.b, other.c, other.d, other.e, other.f, other.g, other.h, other.i, other.j, other.k, other.l, other.m, other.n, other.o, other.p, other.q, other.r, other.s, other.t, other.u, other.v, other.w, other.x, other.y, other.z);
return a == other.a &&
b == other.b &&
c == other.c &&
d == other.d &&
e == other.e &&
f == other.f &&
g == other.g &&
h == other.h &&
i == other.i &&
j == other.j &&
k == other.k &&
l == other.l &&
m == other.m &&
n == other.n &&
o == other.o &&
p == other.p &&
q == other.q &&
r == other.r &&
s == other.s &&
t == other.t &&
u == other.u &&
v == other.v &&
w == other.w &&
x == other.x &&
y == other.y &&
z == other.z;
}
int a;