# esp-open-rtos common Makefile # # ****************************************************************** # Run 'make help' in any example subdirectory to see a usage summary # (or skip to the bottom of this file!) # # For example, from the top level run: # make help -C examples/http_get # ****************************************************************** # # In-depth documentation is at https://github.com/SuperHouse/esp-open-rtos/wiki/Build-Process # # Most sections Copyright 2015 Superhouse Automation Pty Ltd # BSD Licensed as described in the file LICENSE at top level. # # This makefile is adapted from the esp-mqtt makefile by @tuanpmt # https://github.com/tuanpmt/esp_mqtt, but it has changed very significantly # since then. # assume the 'root' directory (ie top of the tree) is the directory common.mk is in ROOT := $(dir $(lastword $(MAKEFILE_LIST))) include $(ROOT)parameters.mk ifndef PROGRAM $(error "Set the PROGRAM environment variable in your Makefile before including common.mk") endif # hacky way to get a single space value empty := space := $(empty) $(empty) # GNU Make lowercase function, bit of a horrorshow but works (courtesy http://stackoverflow.com/a/665045) lc = $(subst A,a,$(subst B,b,$(subst C,c,$(subst D,d,$(subst E,e,$(subst F,f,$(subst G,g,$(subst H,h,$(subst I,i,$(subst J,j,$(subst K,k,$(subst L,l,$(subst M,m,$(subst N,n,$(subst O,o,$(subst P,p,$(subst Q,q,$(subst R,r,$(subst S,s,$(subst T,t,$(subst U,u,$(subst V,v,$(subst W,w,$(subst X,x,$(subst Y,y,$(subst Z,z,$1)))))))))))))))))))))))))) # assume the program dir is the directory the top-level makefile was run in PROGRAM_DIR := $(dir $(firstword $(MAKEFILE_LIST))) # derive various parts of compiler/linker arguments SDK_LIB_ARGS = $(addprefix -l,$(SDK_LIBS)) LIB_ARGS = $(addprefix -l,$(LIBS)) PROGRAM_OUT = $(BUILD_DIR)$(PROGRAM).out LDFLAGS += $(addprefix -T,$(LINKER_SCRIPTS)) FW_FILE = $(addprefix $(FIRMWARE_DIR),$(PROGRAM).bin) # Common include directories, shared across all "components" # components will add their include directories to this argument # # Placing $(PROGRAM_DIR) and $(PROGRAM_DIR)include first allows # programs to have their own copies of header config files for components # , which is useful for overriding things. INC_DIRS = $(PROGRAM_DIR) $(PROGRAM_DIR)include $(ROOT)include ifeq ($(OWN_LIBC),1) INC_DIRS += $(ROOT)libc/xtensa-lx106-elf/include LDFLAGS += -L$(ROOT)libc/xtensa-lx106-elf/lib ifeq ($(PRINTF_SCANF_FLOAT_SUPPORT),1) LDFLAGS += -u _printf_float -u _scanf_float endif endif ifeq ("$(V)","1") Q := vecho := @true else Q := @ vecho := @echo endif .PHONY: all clean flash erase_flash all: $(PROGRAM_OUT) $(FW_FILE_1) $(FW_FILE_2) $(FW_FILE) # component_compile_rules: Produces compilation rules for a given # component # # For user-facing documentation, see: # https://github.com/SuperHouse/esp-open-rtos/wiki/Build-Process#adding-a-new-component # # Call arguments are: # $(1) - component name # # Expects that the following component-specific variables are defined: # # $(1)_ROOT = Top-level dir containing component. Can be in-tree or out-of-tree. # (if this variable isn't defined, directory containing component.mk is used) # $(1)_SRC_DIR = List of source directories for the component. All must be under $(1)_ROOT # $(1)_INC_DIR = List of include directories specific for the component # # # Each call appends to COMPONENT_ARS which is a list of archive files for compiled components COMPONENT_ARS = define component_compile_rules $(1)_DEFAULT_ROOT := $(dir $(lastword $(MAKEFILE_LIST))) $(1)_ROOT ?= $$($(1)_DEFAULT_ROOT) $(1)_OBJ_DIR = $(call lc,$(BUILD_DIR)$(1)/) ### determine source files and object files ### $(1)_SRC_FILES ?= $$(foreach sdir,$$($(1)_SRC_DIR), \ $$(wildcard $$(sdir)/*.c) $$(wildcard $$(sdir)/*.S) \ $$(wildcard $$(sdir)/*.cpp)) \ $$($(1)_EXTRA_SRC_FILES) $(1)_REAL_SRC_FILES = $$(foreach sfile,$$($(1)_SRC_FILES),$$(realpath $$(sfile))) $(1)_REAL_ROOT = $$(realpath $$($(1)_ROOT)) # patsubst here substitutes real component root path for the relative OBJ_DIR path, making things short again $(1)_OBJ_FILES_CXX = $$(patsubst $$($(1)_REAL_ROOT)%.cpp,$$($(1)_OBJ_DIR)%.o,$$($(1)_REAL_SRC_FILES)) $(1)_OBJ_FILES_C = $$(patsubst $$($(1)_REAL_ROOT)%.c,$$($(1)_OBJ_DIR)%.o,$$($(1)_OBJ_FILES_CXX)) $(1)_OBJ_FILES = $$(patsubst $$($(1)_REAL_ROOT)%.S,$$($(1)_OBJ_DIR)%.o,$$($(1)_OBJ_FILES_C)) # the last included makefile is our component's component.mk makefile (rebuild the component if it changes) $(1)_MAKEFILE ?= $(lastword $(MAKEFILE_LIST)) ### determine compiler arguments ### $(1)_CPPFLAGS ?= $(CPPFLAGS) $(1)_CFLAGS ?= $(CFLAGS) $(1)_CXXFLAGS ?= $(CXXFLAGS) $(1)_CC_BASE = $(Q) $(CC) $$(addprefix -I,$$(INC_DIRS)) $$(addprefix -I,$$($(1)_INC_DIR)) $$($(1)_CPPFLAGS) $(1)_AR = $(call lc,$(BUILD_DIR)$(1).a) $$($(1)_OBJ_DIR)%.o: $$($(1)_REAL_ROOT)%.c $$($(1)_MAKEFILE) $(wildcard $(ROOT)*.mk) | $$($(1)_SRC_DIR) $(vecho) "CC $$<" $(Q) mkdir -p $$(dir $$@) $$($(1)_CC_BASE) $$($(1)_CFLAGS) -c $$< -o $$@ $$($(1)_CC_BASE) $$($(1)_CFLAGS) -MM -MT $$@ -MF $$(@:.o=.d) $$< $$($(1)_OBJ_DIR)%.o: $$($(1)_REAL_ROOT)%.cpp $$($(1)_MAKEFILE) $(wildcard $(ROOT)*.mk) | $$($(1)_SRC_DIR) $(vecho) "C++ $$<" $(Q) mkdir -p $$(dir $$@) $$($(1)_CC_BASE) $$($(1)_CXXFLAGS) -c $$< -o $$@ $$($(1)_CC_BASE) $$($(1)_CXXFLAGS) -MM -MT $$@ -MF $$(@:.o=.d) $$< $$($(1)_OBJ_DIR)%.o: $$($(1)_REAL_ROOT)%.S $$($(1)_MAKEFILE) $(wildcard $(ROOT)*.mk) | $$($(1)_SRC_DIR) $(vecho) "AS $$<" $(Q) mkdir -p $$(dir $$@) $$($(1)_CC_BASE) -c $$< -o $$@ $$($(1)_CC_BASE) -MM -MT $$@ -MF $$(@:.o=.d) $$< # the component is shown to depend on both obj and source files so we get a meaningful error message # for missing explicitly named source files $$($(1)_AR): $$($(1)_OBJ_FILES) $$($(1)_SRC_FILES) $(vecho) "AR $$@" $(Q) mkdir -p $$(dir $$@) $(Q) $(AR) cru $$@ $$^ COMPONENT_ARS += $$($(1)_AR) -include $$($(1)_OBJ_FILES:.o=.d) endef ## Linking rules for SDK libraries ## SDK libraries are preprocessed to: # - remove object files named in .remove # - prefix all defined symbols with 'sdk_' # - weaken all global symbols so they can be overriden from the open SDK side # # SDK binary libraries are preprocessed into $(BUILD_DIR)/sdklib SDK_PROCESSED_LIBS = $(addsuffix .a,$(addprefix $(BUILD_DIR)sdklib/lib,$(SDK_LIBS))) # Make rules for preprocessing each SDK library # hacky, but prevents confusing error messages if one of these files disappears $(ROOT)lib/%.remove: touch $@ # Remove comment lines from .remove files $(BUILD_DIR)sdklib/%.remove: $(ROOT)lib/%.remove | $(BUILD_DIR)sdklib $(Q) grep -v "^#" $< | cat > $@ # Stage 1: remove unwanted object files listed in .remove alongside each library $(BUILD_DIR)sdklib/%_stage1.a: $(ROOT)lib/%.a $(BUILD_DIR)sdklib/%.remove | $(BUILD_DIR)sdklib @echo "SDK processing stage 1: Removing unwanted objects from $<" $(Q) cat $< > $@ $(Q) $(AR) d $@ @$(word 2,$^) # Stage 2: Redefine all SDK symbols as sdk_, weaken all symbols. $(BUILD_DIR)sdklib/%.a: $(BUILD_DIR)sdklib/%_stage1.a $(ROOT)lib/allsymbols.rename @echo "SDK processing stage 2: Renaming symbols in SDK library $< -> $@" $(Q) $(OBJCOPY) --redefine-syms $(word 2,$^) --weaken $< $@ # include "dummy component" for the 'program' object files, defined in the Makefile PROGRAM_SRC_DIR ?= $(PROGRAM_DIR) PROGRAM_ROOT ?= $(PROGRAM_DIR) PROGRAM_MAKEFILE = $(firstword $(MAKEFILE_LIST)) $(eval $(call component_compile_rules,PROGRAM)) ## Include other components (this is where the actual compiler sections are generated) ## ## if component directory exists relative to $(ROOT), use that. ## otherwise try to resolve it as an absolute path $(foreach component,$(COMPONENTS), \ $(if $(wildcard $(ROOT)$(component)), \ $(eval include $(ROOT)$(component)/component.mk), \ $(eval include $(component)/component.mk) \ ) \ ) # final linking step to produce .elf $(PROGRAM_OUT): $(COMPONENT_ARS) $(SDK_PROCESSED_LIBS) $(LINKER_SCRIPTS) $(vecho) "LD $@" $(Q) $(LD) $(LDFLAGS) -Wl,--start-group $(COMPONENT_ARS) $(LIB_ARGS) $(SDK_LIB_ARGS) -Wl,--end-group -o $@ $(BUILD_DIR) $(FIRMWARE_DIR) $(BUILD_DIR)sdklib: $(Q) mkdir -p $@ $(FW_FILE_1) $(FW_FILE_2): $(PROGRAM_OUT) $(FIRMWARE_DIR) $(vecho) "FW $@" $(Q) $(ESPTOOL) elf2image $(ESPTOOL_ARGS) $< -o $(FIRMWARE_DIR) $(FW_FILE): $(PROGRAM_OUT) $(FIRMWARE_DIR) $(vecho) "FW $@" $(Q) $(ESPTOOL) elf2image --version=2 $(ESPTOOL_ARGS) $< -o $(FW_FILE) flash: $(FW_FILE) $(ESPTOOL) -p $(ESPPORT) --baud $(ESPBAUD) write_flash $(ESPTOOL_ARGS) \ 0x0 $(RBOOT_BIN) 0x1000 $(RBOOT_CONF) 0x2000 $(FW_FILE) $(SPIFFS_ESPTOOL_ARGS) erase_flash: $(ESPTOOL) -p $(ESPPORT) --baud $(ESPBAUD) erase_flash size: $(PROGRAM_OUT) $(Q) $(CROSS)size --format=sysv $(PROGRAM_OUT) test: flash $(FILTEROUTPUT) --port $(ESPPORT) --baud 115200 --elf $(PROGRAM_OUT) # the rebuild target is written like this so it can be run in a parallel build # environment without causing weird side effects rebuild: $(MAKE) clean $(MAKE) all clean: $(Q) rm -rf $(BUILD_DIR) $(Q) rm -rf $(FIRMWARE_DIR) # prevent "intermediate" files from being deleted .SECONDARY: # print some useful help stuff help: @echo "esp-open-rtos make" @echo "" @echo "Other targets:" @echo "" @echo "all" @echo "Default target. Will build firmware including any changed source files." @echo @echo "clean" @echo "Delete all build output." @echo "" @echo "rebuild" @echo "Build everything fresh from scratch." @echo "" @echo "flash" @echo "Build then upload firmware to MCU. Set ESPPORT & ESPBAUD to override port/baud rate." @echo "" @echo "test" @echo "'flash', then start a GNU Screen session on the same serial port to see serial output." @echo "" @echo "size" @echo "Build, then print a summary of built firmware size." @echo "" @echo "TIPS:" @echo "* You can use -jN for parallel builds. Much faster! Use 'make rebuild' instead of 'make clean all' for parallel builds." @echo "* You can create a local.mk file to create local overrides of variables like ESPPORT & ESPBAUD." @echo "" @echo "SAMPLE COMMAND LINE:" @echo "make -j2 test ESPPORT=/dev/ttyUSB0" @echo ""