update lvgl 5.2 +update example + update configuration

This commit is contained in:
zaltora 2018-10-07 12:11:24 +02:00
parent 20b0b22cb0
commit be8c8c84b6
4 changed files with 58 additions and 36 deletions

View file

@ -2,15 +2,15 @@
* @file lv_conf.h * @file lv_conf.h
* *
*/ */
#if 1 /*Remove this to enable the content (Delete the last #endif too!)*/
#ifndef LV_CONF_H #ifndef LV_CONF_H
#define LV_CONF_H #define LV_CONF_H
/*---------------- //include complement to LV_TICK_CUSTOM_INCLUDE.
* Dynamic memory #include "FreeRTOS.h"
*----------------*/
/*===================
Dynamic memory
*===================*/
/* Memory size which will be used by the library /* Memory size which will be used by the library
* to store the graphical objects and other data */ * to store the graphical objects and other data */
@ -39,12 +39,13 @@
* VDB makes the double buffering, you don't need to deal with it! * VDB makes the double buffering, you don't need to deal with it!
* Typical size: ~1/10 screen */ * Typical size: ~1/10 screen */
#define LV_VDB_SIZE (0 * LV_HOR_RES) /*Size of VDB in pixel count (1/10 screen size is good for first)*/ #define LV_VDB_SIZE (0 * LV_HOR_RES) /*Size of VDB in pixel count (1/10 screen size is good for first)*/
#define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM)*/ #define LV_VDB_PX_BPP LV_COLOR_SIZE /*Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays. (Set `disp_drv->vdb_wr` and `disp_drv->vdb_rd` too)*/
#define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM; LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`)*/
/* Use two Virtual Display buffers (VDB) parallelize rendering and flushing (optional) /* Use two Virtual Display buffers (VDB) parallelize rendering and flushing (optional)
* The flushing should use DMA to write the frame buffer in the background*/ * The flushing should use DMA to write the frame buffer in the background*/
#define LV_VDB_DOUBLE 0 /*1: Enable the use of 2 VDBs*/ #define LV_VDB_DOUBLE 0 /*1: Enable the use of 2 VDBs*/
#define LV_VDB2_ADR 0 /*Place VDB2 to a specific address (e.g. in external RAM) (0: allocate automatically into RAM)*/ #define LV_VDB2_ADR 0 /*Place VDB2 to a specific address (e.g. in external RAM) (0: allocate automatically into RAM; LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`)*/
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */ /* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 0 /*1: Enable anti-aliasing*/ #define LV_ANTIALIAS 0 /*1: Enable anti-aliasing*/
@ -66,30 +67,39 @@
#define LV_INDEV_LONG_PRESS_REP_TIME 100 /*Repeated trigger period in long press [ms] */ #define LV_INDEV_LONG_PRESS_REP_TIME 100 /*Repeated trigger period in long press [ms] */
/*Color settings*/ /*Color settings*/
#define LV_COLOR_DEPTH 16 /*Color depth: 1/8/16/24*/ #define LV_COLOR_DEPTH 16 /*Color depth: 1/8/16/32*/
#define LV_COLOR_16_SWAP 0 /*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_SCREEN_TRANSP 0 /*1: Enable screen transparency. Useful for OSD or other overlapping GUIs. Requires ARGB8888 colors*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*Images pixels with this color will not be drawn (with chroma keying)*/ #define LV_COLOR_TRANSP LV_COLOR_LIME /*Images pixels with this color will not be drawn (with chroma keying)*/
/*Text settings*/ /*Text settings*/
#define LV_TXT_UTF8 1 /*Enable UTF-8 coded Unicode character usage */ #define LV_TXT_UTF8 0 /*Enable UTF-8 coded Unicode character usage */
#define LV_TXT_BREAK_CHARS " ,.;:-_" /*Can break texts on these chars*/ #define LV_TXT_BREAK_CHARS " ,.;:-_" /*Can break texts on these chars*/
/*Graphics feature usage*/ /*Graphics feature usage*/
#define USE_LV_ANIMATION 1 /*1: Enable all animations*/ #define USE_LV_ANIMATION 1 /*1: Enable all animations*/
#define USE_LV_SHADOW 1 /*1: Enable shadows*/ #define USE_LV_SHADOW 0 /*1: Enable shadows*/
#define USE_LV_GROUP 1 /*1: Enable object groups (for keyboards)*/ #define USE_LV_GROUP 1 /*1: Enable object groups (for keyboards)*/
#define USE_LV_GPU 1 /*1: Enable GPU interface*/ #define USE_LV_GPU 0 /*1: Enable GPU interface*/
#define USE_LV_REAL_DRAW 1 /*1: Enable function which draw directly to the frame buffer instead of VDB (required if LV_VDB_SIZE = 0)*/ #define USE_LV_REAL_DRAW 1 /*1: Enable function which draw directly to the frame buffer instead of VDB (required if LV_VDB_SIZE = 0)*/
#define USE_LV_FILESYSTEM 1 /*1: Enable file system (required by images*/ #define USE_LV_FILESYSTEM 1 /*1: Enable file system (required by images*/
/*Compiler settings*/ /*Compiler settings*/
#define LV_ATTRIBUTE_TICK_INC __attribute__((section(".iram1.text"))) /* Define a custom attribute to `lv_tick_inc` function */ #define LV_ATTRIBUTE_TICK_INC __attribute__((section(".iram1.text"))) /* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TASK_HANDLER __attribute__((section(".iram1.text"))) /* Define a custom attribute to `lv_task_handler` function */ #define LV_ATTRIBUTE_TASK_HANDLER __attribute__((section(".iram1.text"))) /* Define a custom attribute to `lv_task_handler` function */
#define LV_COMPILER_VLA_SUPPORTED 0 /* 1: Variable length array is supported. (In Visual studio it is not supported)*/ #define LV_COMPILER_VLA_SUPPORTED 0 /* 1: Variable length array is supported*/
#define LV_COMPILER_NON_CONST_INIT_SUPPORTED 0 /* 1: Initialization with non constant values are supported (In Visual studio it is not supported)*/ #define LV_COMPILER_NON_CONST_INIT_SUPPORTED 0 /* 1: Initialization with non constant values are supported */
//#define _CRT_SECURE_NO_WARNINGS /* Visual Studio needs it to use `strcpy`, `sprintf` etc*/
/*HAL settings*/
#define LV_TICK_CUSTOM 1 /*1: use a custom tick source (removing the need to manually update the tick with `lv_tick_inc`) */
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "task.h"
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (xTaskGetTickCount()*10) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
/*Log settings*/ /*Log settings*/
#define USE_LV_LOG 1 /*Enable/disable the log module*/ #define USE_LV_LOG 0 /*Enable/disable the log module*/
#if USE_LV_LOG #if USE_LV_LOG
/* How important log should be added: /* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
@ -106,6 +116,8 @@
/*================ /*================
* THEME USAGE * THEME USAGE
*================*/ *================*/
#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
#define USE_LV_THEME_TEMPL 0 /*Just for test*/ #define USE_LV_THEME_TEMPL 0 /*Just for test*/
#define USE_LV_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/ #define USE_LV_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/
#define USE_LV_THEME_ALIEN 0 /*Dark futuristic theme*/ #define USE_LV_THEME_ALIEN 0 /*Dark futuristic theme*/
@ -113,6 +125,7 @@
#define USE_LV_THEME_MONO 0 /*Mono color theme for monochrome displays*/ #define USE_LV_THEME_MONO 0 /*Mono color theme for monochrome displays*/
#define USE_LV_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/ #define USE_LV_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
#define USE_LV_THEME_ZEN 0 /*Peaceful, mainly light theme */ #define USE_LV_THEME_ZEN 0 /*Peaceful, mainly light theme */
#define USE_LV_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
/*================== /*==================
* FONT USAGE * FONT USAGE
@ -144,15 +157,15 @@
#define USE_LV_FONT_MONOSPACE_8 0 #define USE_LV_FONT_MONOSPACE_8 0
/* Optionally declare your custom fonts here. /* Optionally declare your custom fonts here.
* You can use these fonts as defult font too * You can use these fonts as default font too
* and they will be avialale globally. E.g. * and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2) \ * LV_FONT_DECLARE(my_font_2) \
*/ */
#define LV_FONT_CUSTOM_DECLARE
#ifndef LV_FONT_DEFAULT
#define LV_FONT_DEFAULT &lv_font_dejavu_10 /*Always set a default font from the built-in fonts*/ #define LV_FONT_DEFAULT &lv_font_dejavu_10 /*Always set a default font from the built-in fonts*/
#endif
/*=================== /*===================
* LV_OBJ SETTINGS * LV_OBJ SETTINGS
*==================*/ *==================*/
@ -178,6 +191,10 @@
/*Image (dependencies: lv_label*/ /*Image (dependencies: lv_label*/
#define USE_LV_IMG 1 #define USE_LV_IMG 1
#if USE_LV_IMG != 0
#define LV_IMG_CF_INDEXED 1 /*Enable indexed (palette) images*/
#define LV_IMG_CF_ALPHA 1 /*Enable alpha indexed images*/
#endif
/*Line (dependencies: -*/ /*Line (dependencies: -*/
#define USE_LV_LINE 1 #define USE_LV_LINE 1
@ -249,6 +266,12 @@
/*Button (dependencies: lv_cont*/ /*Button (dependencies: lv_cont*/
#define USE_LV_BTN 1 #define USE_LV_BTN 1
#if USE_LV_BTN != 0
#define LV_BTN_INK_EFFECT 1 /*Enable button-state animations - draw a circle on click (dependencies: USE_LV_ANIMATION)*/
#endif
/*Image Button (dependencies: lv_btn*/
#define USE_LV_IMGBTN 1
/*Button matrix (dependencies: -)*/ /*Button matrix (dependencies: -)*/
#define USE_LV_BTNM 1 #define USE_LV_BTNM 1
@ -291,6 +314,3 @@
#endif #endif
#endif /*LV_CONF_H*/ #endif /*LV_CONF_H*/
#endif /*Remove this to enable the content*/

View file

@ -118,6 +118,7 @@ void font_timer(TimerHandle_t h)
} }
#if (!LV_TICK_CUSTOM)
#if (TICK_HANDLER) #if (TICK_HANDLER)
void IRAM vApplicationTickHook(void) { void IRAM vApplicationTickHook(void) {
lv_tick_inc(portTICK_PERIOD_MS); lv_tick_inc(portTICK_PERIOD_MS);
@ -128,6 +129,7 @@ void lvgl_timer(TimerHandle_t xTimerHandle)
lv_tick_inc(TICK_INC_MS); lv_tick_inc(TICK_INC_MS);
} }
#endif #endif
#endif
void user_init(void) void user_init(void)
{ {
@ -194,7 +196,7 @@ void user_init(void)
font_timer_handle = xTimerCreate("font_timer", 5 * SECOND, pdTRUE, NULL, font_timer); font_timer_handle = xTimerCreate("font_timer", 5 * SECOND, pdTRUE, NULL, font_timer);
xTimerStart(font_timer_handle, 0); xTimerStart(font_timer_handle, 0);
#if (!TICK_HANDLER) #if (!TICK_HANDLER && !LV_TICK_CUSTOM)
lvgl_timer_handle = xTimerCreate("lvgl_timer", TICK_INC_MS/portTICK_PERIOD_MS, pdTRUE, NULL, lvgl_timer); lvgl_timer_handle = xTimerCreate("lvgl_timer", TICK_INC_MS/portTICK_PERIOD_MS, pdTRUE, NULL, lvgl_timer);
xTimerStart(lvgl_timer_handle, 0); xTimerStart(lvgl_timer_handle, 0);
#endif #endif

@ -1 +1 @@
Subproject commit 6e005d978c0323426943d25e25082be922958506 Subproject commit c3afbc9819f5492a7fe7e7e18a37df95fb60f449

@ -1 +1 @@
Subproject commit 675715a917d9a6c35e4bd331d6600e829e361238 Subproject commit 41695bf9ac758ae3276424e06308e1bb89c4c019