ssd1306 more functions (#310)
SSD1306 2D drawing/text functions, new example, builtin fonts support
This commit is contained in:
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61c3d509e5
commit
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39 changed files with 145365 additions and 5 deletions
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@ -3,10 +3,11 @@
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*
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* Copyright (c) 2016 urx (https://github.com/urx),
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* Ruslan V. Uss (https://github.com/UncleRus)
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* Zaltora (https://github.com/Zaltora)
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*
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* MIT Licensed as described in the file LICENSE
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*
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* @todo Scrolling, fonts
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* @todo HW scrolling, sprites
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*/
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#include "ssd1306.h"
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#include <stdio.h>
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@ -62,12 +63,22 @@
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#define SSD1306_CHARGE_PUMP_EN (0x14)
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#define SSD1306_CHARGE_PUMP_DIS (0x10)
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#define SSD1306_SCROLL_HOR_LEFT (0x27)
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#define SSD1306_SCROLL_HOR_RIGHT (0x26)
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#define SSD1306_SCROLL_HOR_VER_LEFT (0x2A)
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#define SSD1306_SCROLL_HOR_VER_RIGHT (0x29)
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#define SSD1306_SCROLL_ENABLE (0x2F)
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#define SSD1306_SCROLL_DISABLE (0x2E)
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#ifdef SSD1306_DEBUG
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#define debug(fmt, ...) printf("%s: " fmt "\n", "SSD1306", ## __VA_ARGS__)
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#else
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#define debug(fmt, ...)
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#endif
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#define abs(x) ((x)<0 ? -(x) : (x))
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#define swap(x, y) do { typeof(x) temp##x##y = x; x = y; y = temp##x##y; } while (0)
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/* Issue a command to SSD1306 device
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* I2C proto format:
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* |S|Slave Address|W|ACK|0x00|Command|Ack|P|
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@ -403,4 +414,603 @@ int ssd1306_load_xbm(const ssd1306_t *dev, uint8_t *xbm, uint8_t *fb)
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return ssd1306_load_frame_buffer(dev, fb);
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}
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int ssd1306_draw_pixel(const ssd1306_t *dev, uint8_t *fb, int8_t x, int8_t y, ssd1306_color_t color)
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{
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uint16_t index;
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if ((x >= dev->width) || (x < 0) || (y >= dev->height) || (y < 0))
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return -EINVAL;
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index = x + (y / 8) * dev->width;
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switch (color)
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{
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case OLED_COLOR_WHITE:
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fb[index] |= (1 << (y & 7));
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break;
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case OLED_COLOR_BLACK:
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fb[index] &= ~(1 << (y & 7));
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break;
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case OLED_COLOR_INVERT:
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fb[index] ^= (1 << (y & 7));
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break;
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default:
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break;
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}
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return 0;
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}
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int ssd1306_draw_hline(const ssd1306_t *dev, uint8_t *fb, int8_t x, int8_t y, uint8_t w, ssd1306_color_t color)
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{
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uint16_t index;
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uint8_t mask, t;
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// boundary check
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if ((x >= dev->width) || (x < 0) || (y >= dev->height) || (y < 0))
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return -EINVAL;
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if (w == 0)
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return -EINVAL;
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if (x + w > dev->width)
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w = dev->width - x;
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t = w;
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index = x + (y / 8) * dev->width;
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mask = 1 << (y & 7);
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switch (color)
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{
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case OLED_COLOR_WHITE:
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while (t--)
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{
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fb[index] |= mask;
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++index;
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}
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break;
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case OLED_COLOR_BLACK:
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mask = ~mask;
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while (t--)
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{
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fb[index] &= mask;
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++index;
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}
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break;
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case OLED_COLOR_INVERT:
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while (t--)
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{
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fb[index] ^= mask;
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++index;
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}
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break;
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default:
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break;
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}
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return 0;
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}
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int ssd1306_draw_vline(const ssd1306_t *dev, uint8_t *fb, int8_t x, int8_t y, uint8_t h, ssd1306_color_t color)
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{
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uint16_t index;
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uint8_t mask, mod, t;
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// boundary check
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if ((x >= dev->width) || (x < 0) || (y >= dev->height) || (y < 0))
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return -EINVAL;
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if (h == 0)
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return -EINVAL;
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if (y + h > dev->height)
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h = dev->height - y;
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t = h;
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index = x + (y / 8) * dev->width;
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mod = y & 7;
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if (mod) // partial line that does not fit into byte at top
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{
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// Magic from Adafruit
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mod = 8 - mod;
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static const uint8_t premask[8] = { 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE };
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mask = premask[mod];
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if (t < mod)
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mask &= (0xFF >> (mod - t));
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switch (color)
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{
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case OLED_COLOR_WHITE:
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fb[index] |= mask;
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break;
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case OLED_COLOR_BLACK:
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fb[index] &= ~mask;
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break;
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case OLED_COLOR_INVERT:
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fb[index] ^= mask;
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break;
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default:
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break;
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}
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if (t < mod)
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return 0;
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t -= mod;
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index += dev->width;
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}
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if (t >= 8) // byte aligned line at middle
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{
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switch (color)
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{
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case OLED_COLOR_WHITE:
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do
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{
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fb[index] = 0xff;
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index += dev->width;
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t -= 8;
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} while (t >= 8);
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break;
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case OLED_COLOR_BLACK:
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do
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{
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fb[index] = 0x00;
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index += dev->width;
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t -= 8;
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} while (t >= 8);
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break;
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case OLED_COLOR_INVERT:
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do
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{
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fb[index] = ~fb[index];
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index += dev->width;
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t -= 8;
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} while (t >= 8);
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break;
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default:
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break;
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}
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}
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if (t) // partial line at bottom
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{
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mod = t & 7;
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static const uint8_t postmask[8] = { 0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F };
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mask = postmask[mod];
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switch (color)
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{
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case OLED_COLOR_WHITE:
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fb[index] |= mask;
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break;
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case OLED_COLOR_BLACK:
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fb[index] &= ~mask;
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break;
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case OLED_COLOR_INVERT:
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fb[index] ^= mask;
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break;
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default:
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break;
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}
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}
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return 0;
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}
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int ssd1306_draw_rectangle(const ssd1306_t *dev, uint8_t *fb, int8_t x, int8_t y, uint8_t w, uint8_t h, ssd1306_color_t color)
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{
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int err = 0;
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if ((err = ssd1306_draw_hline(dev, fb, x, y, w, color)))
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return err;
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if ((err = ssd1306_draw_hline(dev, fb, x, y + h - 1, w, color)))
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return err;
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if ((err = ssd1306_draw_vline(dev, fb, x, y, h, color)))
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return err;
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return ssd1306_draw_vline(dev, fb, x + w - 1, y, h, color);
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}
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int ssd1306_fill_rectangle(const ssd1306_t *dev, uint8_t *fb, int8_t x, int8_t y, uint8_t w, uint8_t h, ssd1306_color_t color)
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{
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// Can be optimized?
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uint8_t i;
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int err = 0;
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for (i = x; i < x + w; ++i)
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if ((err = ssd1306_draw_vline(dev, fb, i, y, h, color)))
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return err;
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return 0;
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}
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int ssd1306_draw_circle(const ssd1306_t *dev, uint8_t *fb, int8_t x0, int8_t y0, uint8_t r, ssd1306_color_t color)
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{
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// Refer to http://en.wikipedia.org/wiki/Midpoint_circle_algorithm for the algorithm
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int8_t x = r;
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int8_t y = 1;
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int16_t radius_err = 1 - x;
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int err = 0;
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if (r == 0)
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return -EINVAL;
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if ((err = ssd1306_draw_pixel(dev, fb, x0 - r, y0, color)))
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return err;
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if ((err = ssd1306_draw_pixel(dev, fb, x0 + r, y0, color)))
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return err;
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if ((err = ssd1306_draw_pixel(dev, fb, x0, y0 - r, color)))
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return err;
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if ((err = ssd1306_draw_pixel(dev, fb, x0, y0 + r, color)))
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return err;
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while (x >= y)
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{
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if ((err = ssd1306_draw_pixel(dev, fb, x0 + x, y0 + y, color)))
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return err;
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if ((err = ssd1306_draw_pixel(dev, fb, x0 - x, y0 + y, color)))
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return err;
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if ((err = ssd1306_draw_pixel(dev, fb, x0 + x, y0 - y, color)))
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return err;
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if ((err = ssd1306_draw_pixel(dev, fb, x0 - x, y0 - y, color)))
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return err;
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if (x != y)
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{
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/* Otherwise the 4 drawings below are the same as above, causing
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* problem when color is INVERT
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*/
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if ((err = ssd1306_draw_pixel(dev, fb, x0 + y, y0 + x, color)))
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return err;
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if ((err = ssd1306_draw_pixel(dev, fb, x0 - y, y0 + x, color)))
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return err;
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if ((err = ssd1306_draw_pixel(dev, fb, x0 + y, y0 - x, color)))
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return err;
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if ((err = ssd1306_draw_pixel(dev, fb, x0 - y, y0 - x, color)))
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return err;
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}
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++y;
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if (radius_err < 0) {
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radius_err += 2 * y + 1;
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}
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else {
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--x;
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radius_err += 2 * (y - x + 1);
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}
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}
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return 0;
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}
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int ssd1306_fill_circle(const ssd1306_t *dev, uint8_t *fb, int8_t x0, int8_t y0, uint8_t r, ssd1306_color_t color)
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{
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int8_t x = 1;
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int8_t y = r;
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int16_t radius_err = 1 - y;
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int8_t x1;
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int err = 0;
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if (r == 0)
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return -EINVAL;
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if ((err = ssd1306_draw_vline(dev, fb, x0, y0 - r, 2 * r + 1, color))) // Center vertical line
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return err;
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while (y >= x)
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{
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if ((err = ssd1306_draw_vline(dev, fb, x0 - x, y0 - y, 2 * y + 1, color)))
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return err;
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if ((err = ssd1306_draw_vline(dev, fb, x0 + x, y0 - y, 2 * y + 1, color)))
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return err;
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if (color != OLED_COLOR_INVERT)
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{
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if ((err = ssd1306_draw_vline(dev, fb, x0 - y, y0 - x, 2 * x + 1, color)))
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return err;
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if ((err = ssd1306_draw_vline(dev, fb, x0 + y, y0 - x, 2 * x + 1, color)))
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return err;
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}
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++x;
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if (radius_err < 0) {
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radius_err += 2 * x + 1;
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}
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else {
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--y;
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radius_err += 2 * (x - y + 1);
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}
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}
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if (color == OLED_COLOR_INVERT)
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{
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x1 = x; // Save where we stopped
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y = 1;
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x = r;
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radius_err = 1 - x;
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if ((err = ssd1306_draw_hline(dev, fb, x0 + x1, y0, r - x1 + 1, color)))
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return err;
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if ((err = ssd1306_draw_hline(dev, fb, x0 - r, y0, r - x1 + 1, color)))
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return err;
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while (x >= y)
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{
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if ((err = ssd1306_draw_hline(dev, fb, x0 + x1, y0 - y, x - x1 + 1, color)))
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return err;
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if ((err = ssd1306_draw_hline(dev, fb, x0 + x1, y0 + y, x - x1 + 1, color)))
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return err;
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if ((err = ssd1306_draw_hline(dev, fb, x0 - x, y0 - y, x - x1 + 1, color)))
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return err;
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if ((err = ssd1306_draw_hline(dev, fb, x0 - x, y0 + y, x - x1 + 1, color)))
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return err;
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++y;
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if (radius_err < 0) {
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radius_err += 2 * y + 1;
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}
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else {
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--x;
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radius_err += 2 * (y - x + 1);
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}
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}
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}
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return 0;
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}
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int ssd1306_draw_line(const ssd1306_t *dev, uint8_t *fb, int16_t x0, int16_t y0,
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int16_t x1, int16_t y1, ssd1306_color_t color)
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{
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if ((x0 >= dev->width) || (x0 < 0) || (y0 >= dev->height) || (y0 < 0))
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return -EINVAL;
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if ((x1 >= dev->width) || (x1 < 0) || (y1 >= dev->height) || (y1 < 0))
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return -EINVAL;
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int err;
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bool steep = abs(y1 - y0) > abs(x1 - x0);
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if (steep) {
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swap(x0, y0);
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swap(x1, y1);
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}
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if (x0 > x1) {
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swap(x0, x1);
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swap(y0, y1);
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}
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int16_t dx, dy;
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dx = x1 - x0;
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dy = abs(y1 - y0);
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int16_t errx = dx / 2;
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int16_t ystep;
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if (y0 < y1) {
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ystep = 1;
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} else {
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ystep = -1;
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}
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for (; x0 <= x1; x0++) {
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if (steep) {
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if ((err = ssd1306_draw_pixel(dev, fb, y0, x0, color)))
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return err;
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} else {
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if ((err = ssd1306_draw_pixel(dev, fb, x0, y0, color)))
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return err;
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}
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errx -= dy;
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if (errx < 0) {
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y0 += ystep;
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errx += dx;
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}
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}
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return 0;
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}
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int ssd1306_draw_triangle(const ssd1306_t *dev, uint8_t *fb, int16_t x0,
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int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2,
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ssd1306_color_t color)
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{
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int err;
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if ((err = ssd1306_draw_line(dev, fb, x0, y0, x1, y1, color)))
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return err;
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if ((err = ssd1306_draw_line(dev, fb, x1, y1, x2, y2, color)))
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return err;
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return ssd1306_draw_line(dev, fb, x2, y2, x0, y0, color);
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}
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int ssd1306_fill_triangle(const ssd1306_t *dev, uint8_t *fb, int16_t x0,
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int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2,
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ssd1306_color_t color)
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{
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int16_t a, b, y, last;
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int err;
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// Sort coordinates by Y order (y2 >= y1 >= y0)
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if (y0 > y1) {
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swap(y0, y1); swap(x0, x1);
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}
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if (y1 > y2) {
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swap(y2, y1); swap(x2, x1);
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}
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if (y0 > y1) {
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swap(y0, y1); swap(x0, x1);
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}
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if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing
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a = b = x0;
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if (x1 < a) a = x1;
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else if (x1 > b) b = x1;
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if (x2 < a) a = x2;
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else if (x2 > b) b = x2;
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if ((err = ssd1306_draw_hline(dev, fb, a, y0, b - a + 1, color)))
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return err;
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return 0;
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}
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int16_t
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dx01 = x1 - x0,
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dy01 = y1 - y0,
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dx02 = x2 - x0,
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dy02 = y2 - y0,
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||||
dx12 = x2 - x1,
|
||||
dy12 = y2 - y1,
|
||||
sa = 0,
|
||||
sb = 0;
|
||||
|
||||
// For upper part of triangle, find scanline crossings for segments
|
||||
// 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
|
||||
// is included here (and second loop will be skipped, avoiding a /0
|
||||
// error there), otherwise scanline y1 is skipped here and handled
|
||||
// in the second loop...which also avoids a /0 error here if y0=y1
|
||||
// (flat-topped triangle).
|
||||
if (y1 == y2) last = y1; // Include y1 scanline
|
||||
else last = y1 - 1; // Skip it
|
||||
|
||||
for (y = y0; y <= last; y++) {
|
||||
a = x0 + sa / dy01;
|
||||
b = x0 + sb / dy02;
|
||||
sa += dx01;
|
||||
sb += dx02;
|
||||
/* longhand:
|
||||
a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
|
||||
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
|
||||
*/
|
||||
if (a > b) swap(a, b);
|
||||
if ((err = ssd1306_draw_hline(dev, fb, a, y, b - a + 1, color)))
|
||||
return err;
|
||||
}
|
||||
|
||||
// For lower part of triangle, find scanline crossings for segments
|
||||
// 0-2 and 1-2. This loop is skipped if y1=y2.
|
||||
sa = dx12 * (y - y1);
|
||||
sb = dx02 * (y - y0);
|
||||
for (; y <= y2; y++) {
|
||||
a = x1 + sa / dy12;
|
||||
b = x0 + sb / dy02;
|
||||
sa += dx12;
|
||||
sb += dx02;
|
||||
/* longhand:
|
||||
a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
|
||||
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
|
||||
*/
|
||||
if (a > b) swap(a, b);
|
||||
if ((err = ssd1306_draw_hline(dev, fb, a, y, b - a + 1, color)))
|
||||
return err;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ssd1306_draw_char(const ssd1306_t *dev, uint8_t *fb,
|
||||
const font_info_t *font, uint8_t x, uint8_t y, char c,
|
||||
ssd1306_color_t foreground, ssd1306_color_t background)
|
||||
{
|
||||
uint8_t i, j;
|
||||
const uint8_t *bitmap;
|
||||
uint8_t line = 0;
|
||||
int err;
|
||||
|
||||
if (font == NULL)
|
||||
return 0;
|
||||
|
||||
const font_char_desc_t *d = font_get_char_desc(font, c);
|
||||
if (d == NULL)
|
||||
return 0;
|
||||
|
||||
bitmap = font->bitmap + d->offset;
|
||||
for (j = 0; j < font->height; ++j) {
|
||||
for (i = 0; i < d->width; ++i) {
|
||||
if (i % 8 == 0) {
|
||||
line = bitmap[(d->width + 7) / 8 * j + i / 8]; // line data
|
||||
}
|
||||
if (line & 0x80) {
|
||||
err = ssd1306_draw_pixel(dev, fb, x + i, y + j, foreground);
|
||||
}
|
||||
else {
|
||||
switch (background)
|
||||
{
|
||||
case OLED_COLOR_TRANSPARENT:
|
||||
// Not drawing for transparent background
|
||||
break;
|
||||
case OLED_COLOR_WHITE:
|
||||
case OLED_COLOR_BLACK:
|
||||
err = ssd1306_draw_pixel(dev, fb, x + i, y + j, background);
|
||||
break;
|
||||
case OLED_COLOR_INVERT:
|
||||
// I don't know why I need invert background
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (err) return -ERANGE ;
|
||||
line = line << 1;
|
||||
}
|
||||
}
|
||||
return d->width;
|
||||
}
|
||||
|
||||
int ssd1306_draw_string(const ssd1306_t *dev, uint8_t *fb,
|
||||
const font_info_t *font, uint8_t x, uint8_t y, char *str,
|
||||
ssd1306_color_t foreground, ssd1306_color_t background)
|
||||
{
|
||||
uint8_t t = x;
|
||||
int err;
|
||||
|
||||
if (font == NULL || str == NULL)
|
||||
return 0;
|
||||
|
||||
while (*str)
|
||||
{
|
||||
if ((err = ssd1306_draw_char(dev, fb, font, x, y, *str, foreground, background)) < 0 )
|
||||
return err;
|
||||
x += err;
|
||||
++str;
|
||||
if (*str)
|
||||
x += font->c;
|
||||
}
|
||||
return x - t;
|
||||
}
|
||||
|
||||
int ssd1306_stop_scroll(const ssd1306_t *dev)
|
||||
{
|
||||
return ssd1306_command(dev, SSD1306_SCROLL_DISABLE);
|
||||
}
|
||||
|
||||
int ssd1306_start_scroll_hori(const ssd1306_t *dev, bool way, uint8_t start, uint8_t stop, ssd1306_scroll_t frame)
|
||||
{
|
||||
int err;
|
||||
|
||||
if (way)
|
||||
{
|
||||
if ((err = ssd1306_command(dev, SSD1306_SCROLL_HOR_LEFT)))
|
||||
return err;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((err = ssd1306_command(dev, SSD1306_SCROLL_HOR_RIGHT)))
|
||||
return err;
|
||||
}
|
||||
if (!ssd1306_command(dev, 0x00) && //dummy
|
||||
!ssd1306_command(dev, (start&0x07)) &&
|
||||
!ssd1306_command(dev, frame) &&
|
||||
!ssd1306_command(dev, (stop&0x07)) &&
|
||||
!ssd1306_command(dev, 0x00) && //dummy
|
||||
!ssd1306_command(dev, 0xFF) && //dummy
|
||||
!ssd1306_command(dev, SSD1306_SCROLL_ENABLE)) {
|
||||
return 0;
|
||||
}
|
||||
return -EIO;
|
||||
}
|
||||
|
||||
int ssd1306_start_scroll_hori_vert(const ssd1306_t *dev, bool way, uint8_t start, uint8_t stop, uint8_t dy, ssd1306_scroll_t frame)
|
||||
{
|
||||
//this function dont work well if no vertical setting.
|
||||
if ((!dy) || (dy > 63))
|
||||
return -EINVAL;
|
||||
int err;
|
||||
|
||||
//vertical scrolling selection (all screen)
|
||||
if ((err = ssd1306_command(dev, 0xA3)))
|
||||
return err;
|
||||
if ((err = ssd1306_command(dev, 0)))
|
||||
return err;
|
||||
if ((err = ssd1306_command(dev, dev->height)))
|
||||
return err;
|
||||
|
||||
if (way)
|
||||
{
|
||||
if ((err = ssd1306_command(dev, SSD1306_SCROLL_HOR_VER_LEFT)))
|
||||
return err;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((err = ssd1306_command(dev, SSD1306_SCROLL_HOR_VER_RIGHT)))
|
||||
return err;
|
||||
}
|
||||
if (!ssd1306_command(dev, 0x00) && //dummy
|
||||
!ssd1306_command(dev, (start&0x07)) &&
|
||||
!ssd1306_command(dev, frame) &&
|
||||
!ssd1306_command(dev, (stop&0x07)) &&
|
||||
!ssd1306_command(dev, dy) &&
|
||||
!ssd1306_command(dev, SSD1306_SCROLL_ENABLE)) {
|
||||
return 0;
|
||||
}
|
||||
return -EIO;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue