#ifndef WSCLIENT_H #define WSCLIENT_H #include /******Define the maximum bytes of data send and receive********/ #define MAX_DATA_LEN 1500 /****************Define if using the polarssl*******************/ #define USING_SSL /******************Define the function used*********************/ #ifdef USING_SSL int wss_set_fun_ops(wsclient_context *wsclient); #define wsclient_set_fun_ops(wsclient) wss_set_fun_ops(wsclient) #else int ws_set_fun_ops(wsclient_context *wsclient); #define wsclient_set_fun_ops(wsclient) ws_set_fun_ops(wsclient) #endif /***************************************************************/ /************************************************************************************************* ** Function Name : create_wsclient ** Description : Creating the websocket client context structure ** Input : url:websocket server's url ** port:websocket server's port, if not given, default 80 for "ws", 443 for "wss" ** origin: the address or url of your self ** Return : Created: websocket client context structure ** Failed: NULL **************************************************************************************************/ wsclient_context *create_wsclient(char *url, int port,char *path, char* origin); /************************************************************************************************* ** Function Name : ws_connect_url ** Description : Connecting to the websocket server ** Input : wsclient: the websocket client context created by create_wsclientfunction ** Return : Connected: the socket value ** Failed: -1 **************************************************************************************************/ int ws_connect_url(wsclient_context *wsclient); /************************************************************************************************* ** Function Name : ws_send ** Description : Create the sending string data and copy to tx_buf ** Input : message: the string that send to server(cannot exceeding the MAX_DATA_LEN ** message_len: the length of the string ** use_mask: 0/1; 1 means using mask for bynary ** wsclient: the websocket client context ** Return : None **************************************************************************************************/ void ws_send(char* message, int message_len, int use_mask, wsclient_context *wsclient); /************************************************************************************************* ** Function Name : ws_sendBinary ** Description : Create the sending binary data and copy to tx_buf ** Input : message: the binary that send to server(cannot exceeding the MAX_DATA_LEN ** message_len: the length of the binary ** use_mask: 0/1; 1 means using mask for bynary ** wsclient: the websocket client context ** Return : None **************************************************************************************************/ void ws_sendBinary(uint8_t* message, int message_len, int use_mask, wsclient_context *wsclient); /************************************************************************************************* ** Function Name : ws_sendPing ** Description : Sending Ping to websocket server ** Input : wsclient: the websocket client context ** Return : None **************************************************************************************************/ void ws_sendPing(wsclient_context *wsclient); /************************************************************************************************* ** Function Name : ws_poll ** Description : Receicing data from server and send the data in tx_buf ** Input : timeout(in milliseconds) wsclient: the websocket client context ** Return : None **************************************************************************************************/ void ws_poll(int timeout, wsclient_context *wsclient); /************************************************************************************************* ** Function Name : ws_dispatch ** Description : callback function when getting message from server ** Input : function that resolve the message received and the message length ** Return : None **************************************************************************************************/ void ws_dispatch(void (*callback)(wsclient_context *, int)) ; /************************************************************************************************* ** Function Name : ws_getReadyState ** Description : Getting the connection status ** Input : wsclient: the websocket client context ** Return : readyStateValues(4 types:CLOSING, CLOSED, CONNECTING, OPEN) **************************************************************************************************/ readyStateValues ws_getReadyState(wsclient_context *wsclient); /************************************************************************************************* ** Function Name : ws_close ** Description : Closing the connection with websocket server ** Input : wsclient: the websocket client context ** Return : None **************************************************************************************************/ void ws_close(wsclient_context *wsclient); #endif