mirror of
https://github.com/pvvx/RTL00ConsoleROM.git
synced 2024-11-21 17:54:16 +00:00
252 lines
4.8 KiB
C
252 lines
4.8 KiB
C
/*
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* Routines to access hardware
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*
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* Copyright (c) 2013 Realtek Semiconductor Corp.
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*
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* This module is a confidential and proprietary property of RealTek and
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* possession or use of this module requires written permission of RealTek.
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*/
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#ifndef _HAL_UTIL_H_
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#define _HAL_UTIL_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* Simple doubly linked list implementation.
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*
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* Some of the internal functions ("__xxx") are useful when
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* manipulating whole lists rather than single entries, as
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* sometimes we already know the next/prev entries and we can
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* generate better code by using them directly rather than
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* using the generic single-entry routines.
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*/
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struct LIST_HEADER {
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struct LIST_HEADER *Next, *Prev;
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};
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typedef struct LIST_HEADER _LIST;
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//#define RTL_LIST_HEAD_INIT(name) { &(name), &(name) }
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#define RTL_INIT_LIST_HEAD(ptr) do { \
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(ptr)->Next = (ptr); (ptr)->Prev = (ptr); \
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} while (0)
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/*
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* Insert a new entry between two known consecutive entries.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static __inline__ VOID
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__List_Add(
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IN struct LIST_HEADER * New,
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IN struct LIST_HEADER * Prev,
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IN struct LIST_HEADER * Next
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)
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{
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Next->Prev = New;
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New->Next = Next;
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New->Prev = Prev;
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Prev->Next = New;
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}
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/*
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* Delete a list entry by making the prev/next entries
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* point to each other.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static __inline__ VOID
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__List_Del(
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IN struct LIST_HEADER * Prev,
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IN struct LIST_HEADER * Next
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)
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{
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Next->Prev = Prev;
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Prev->Next = Next;
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}
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/**
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* ListDel - deletes entry from list.
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* @entry: the element to delete from the list.
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* Note: list_empty on entry does not return true after this, the entry is in an undefined state.
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*/
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static __inline__ VOID
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ListDel(
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IN struct LIST_HEADER *Entry
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)
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{
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__List_Del(Entry->Prev, Entry->Next);
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}
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/**
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* ListDelInit - deletes entry from list and reinitialize it.
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* @entry: the element to delete from the list.
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*/
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static __inline__ VOID
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ListDelInit(
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IN struct LIST_HEADER *Entry
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)
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{
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__List_Del(Entry->Prev, Entry->Next);
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RTL_INIT_LIST_HEAD(Entry);
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}
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/**
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* ListEmpty - tests whether a list is empty
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* @head: the list to test.
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*/
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static __inline__ u32
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ListEmpty(
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IN struct LIST_HEADER *Head
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)
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{
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return Head->Next == Head;
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}
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/**
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* ListSplice - join two lists
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* @list: the new list to add.
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* @head: the place to add it in the first list.
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*/
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static __inline__ VOID
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ListSplice(
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IN struct LIST_HEADER *List,
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IN struct LIST_HEADER *Head
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)
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{
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struct LIST_HEADER *First = List->Next;
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if (First != List) {
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struct LIST_HEADER *Last = List->Prev;
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struct LIST_HEADER *At = Head->Next;
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First->Prev = Head;
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Head->Next = First;
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Last->Next = At;
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At->Prev = Last;
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}
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}
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static __inline__ VOID
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ListAdd(
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IN struct LIST_HEADER *New,
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IN struct LIST_HEADER *head
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)
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{
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__List_Add(New, head, head->Next);
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}
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static __inline__ VOID
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ListAddTail(
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IN struct LIST_HEADER *New,
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IN struct LIST_HEADER *head
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)
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{
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__List_Add(New, head->Prev, head);
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}
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static __inline VOID
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RtlInitListhead(
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IN _LIST *list
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)
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{
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RTL_INIT_LIST_HEAD(list);
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}
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/*
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For the following list_xxx operations,
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caller must guarantee the atomic context.
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Otherwise, there will be racing condition.
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*/
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static __inline u32
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RtlIsListEmpty(
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IN _LIST *phead
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)
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{
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if (ListEmpty(phead))
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return _TRUE;
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else
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return _FALSE;
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}
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static __inline VOID
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RtlListInsertHead(
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IN _LIST *plist,
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IN _LIST *phead
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)
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{
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ListAdd(plist, phead);
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}
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static __inline VOID
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RtlListInsertTail(
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IN _LIST *plist,
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IN _LIST *phead
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)
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{
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ListAddTail(plist, phead);
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}
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static __inline _LIST
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*RtlListGetNext(
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IN _LIST *plist
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)
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{
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return plist->Next;
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}
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static __inline VOID
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RtlListDelete(
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IN _LIST *plist
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)
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{
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ListDelInit(plist);
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}
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#define RTL_LIST_CONTAINOR(ptr, type, member) \
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((type *)((char *)(ptr)-(SIZE_T)(&((type *)0)->member)))
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#ifndef CONTAINER_OF
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#define CONTAINER_OF(ptr, type, member) \
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((type *)((char *)(ptr)-(SIZE_T)(&((type *)0)->member)))
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#endif
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/*
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#define list_entry(ptr, type, member) \
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CONTAINER_OF(ptr, type, member)
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#define list_first_entry(ptr, type, member) \
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list_entry((ptr)->Next, type, member)
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#define list_next_entry(pos, member, type) \
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list_entry((pos)->member.Next, type, member)
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#define list_for_each_entry(pos, head, member, type) \
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for (pos = list_first_entry(head, type, member); \
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&pos->member != (head); \
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pos = list_next_entry(pos, member, type))
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#define list_for_each(pos, head) \
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for (pos = (head)->Next; pos != (head); pos = pos->Next)
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*/
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#ifndef BIT
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#define BIT(x) ( 1 << (x))
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif //_HAL_UTIL_H_
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