KlassischeKeplerKriege/game/game.hpp

21 lines
363 B
C++

#pragma once
#include "state/state.hpp"
class Game {
public:
Game();
// main method of the game. run this regulary
// return false if want to exit.
bool cycle(float dt);
// for rendering
const game::State *state() const { return m_state; }
private:
game::State *m_state;
float m_time_for_next_step;
float m_time_step;
};