gameobjects.frag
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+ added light shit
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2016-09-29 04:24:14 +02:00 |
gameobjects.vert
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+ added light shit
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2016-09-29 04:24:14 +02:00 |
particle.frag
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+ added light shit
|
2016-09-29 04:24:14 +02:00 |
particle.vert
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+ added light shit
|
2016-09-29 04:24:14 +02:00 |
particle_batch.cpp
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+ added light shit
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2016-09-29 04:24:14 +02:00 |
particle_batch.hpp
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yeah, particle rendering is working.
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2016-09-29 00:50:14 +02:00 |
polygon_model.hpp
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+ added light shit
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2016-09-29 04:24:14 +02:00 |
renderer_polygon_3d.cpp
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+ added light shit
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2016-09-29 04:24:14 +02:00 |