63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
#include "opengl.hpp"
|
||
|
||
#include <iostream>
|
||
#include <getopt.h>
|
||
|
||
#include "game_window.hpp"
|
||
#include "options.hpp"
|
||
|
||
uint64_t optionsFlags;
|
||
|
||
using namespace std;
|
||
|
||
int main(int argc, char *argv[]) {
|
||
|
||
char c;
|
||
|
||
static struct option long_options[] =
|
||
{
|
||
/* These options set a flag. */
|
||
// {"verbose", no_argument, &verbose_flag, 1},
|
||
// {"brief", no_argument, &verbose_flag, 0},
|
||
/* These options don’t set a flag.
|
||
We distinguish them by their indices. */
|
||
// {"add", no_argument, 0, 'a'},
|
||
// {"append", no_argument, 0, 'b'},
|
||
// {"delete", required_argument, 0, 'd'},
|
||
// {"create", required_argument, 0, 'c'},
|
||
{"fps", no_argument, 0, 'f'},
|
||
{0, 0, 0, 0}
|
||
};
|
||
|
||
int option_index = 0;
|
||
|
||
while(1){
|
||
c = getopt_long (argc, argv, "abc:d:f",
|
||
long_options, &option_index);
|
||
if (c == -1)
|
||
break;
|
||
|
||
switch (c)
|
||
{
|
||
case 'f':
|
||
SET_FLAG(SHOW_FPS,true);
|
||
break;
|
||
/*case 'c':
|
||
cvalue = optarg;
|
||
break;
|
||
*/
|
||
|
||
case '?':
|
||
/* getopt_long already printed an error message. */
|
||
break;
|
||
|
||
default:
|
||
abort();
|
||
}
|
||
}
|
||
|
||
GameWindow window(500, 500);
|
||
window.set_maxfps(60.0);
|
||
window.loop();
|
||
window.stop();
|
||
}
|