.. |
commands.cpp
|
replaced vectors with lists for easier managment.
|
2016-09-28 17:38:32 +02:00 |
commands.hpp
|
added not complete take over playeer command.
|
2016-09-27 23:50:44 +02:00 |
explosion.cpp
|
added my simple simulation implementation with trivial graphics
|
2016-09-27 18:23:58 +02:00 |
explosion.hpp
|
adding really nice explosion (in simple renderer)
|
2016-09-27 21:16:55 +02:00 |
missile.cpp
|
replaced vectors with lists for easier managment.
|
2016-09-28 17:38:32 +02:00 |
missile.hpp
|
adding small stuff to limit traces
|
2016-09-28 00:13:03 +02:00 |
missile_hit_type.hpp
|
adding really nice explosion (in simple renderer)
|
2016-09-27 21:16:55 +02:00 |
object.cpp
|
added my simple simulation implementation with trivial graphics
|
2016-09-27 18:23:58 +02:00 |
object.hpp
|
added my simple simulation implementation with trivial graphics
|
2016-09-27 18:23:58 +02:00 |
planet.cpp
|
added my simple simulation implementation with trivial graphics
|
2016-09-27 18:23:58 +02:00 |
planet.hpp
|
adding small stuff to limit traces
|
2016-09-28 00:13:03 +02:00 |
player.cpp
|
added my simple simulation implementation with trivial graphics
|
2016-09-27 18:23:58 +02:00 |
player.hpp
|
replaced vectors with lists for easier managment.
|
2016-09-28 17:38:32 +02:00 |
ship.cpp
|
added my simple simulation implementation with trivial graphics
|
2016-09-27 18:23:58 +02:00 |
ship.hpp
|
added my simple simulation implementation with trivial graphics
|
2016-09-27 18:23:58 +02:00 |
state.cpp
|
replaced vectors with lists for easier managment.
|
2016-09-28 17:38:32 +02:00 |
state.hpp
|
replaced vectors with lists for easier managment.
|
2016-09-28 17:38:32 +02:00 |
trace.cpp
|
fiexd cleartraces command.
|
2016-09-27 23:07:11 +02:00 |
trace.hpp
|
fiexd cleartraces command.
|
2016-09-27 23:07:11 +02:00 |