KlassischeKeplerKriege/game/renderer.h

25 lines
370 B
C++

#pragma once
#include <math.h>
#include <epoxy/gl.h>
#include <epoxy/glx.h>
#include "glclasses.h"
namespace endofthejedi {
class Renderer {
private:
VBO m_vbo;
VAO m_vao;
Shader m_shader;
protected:
public:
Renderer();
~Renderer();
void drawCircle(float x, float y, float radius, float r,
float g, float b, int numSides=12);
};
}