KlassischeKeplerKriege/game/state/events/missile_event.hpp

14 lines
324 B
C++

#pragma once
#include "state/missile.hpp"
#include "state/state_update_event.hpp"
namespace game {
class MissileEvent : public StateUpdateEvent {
public:
MissileEvent(LifeCycle lifeCycle, Missile *missile)
: StateUpdateEvent(lifeCycle, EventType::Missile, missile)
{
}
};
}