KlassischeKeplerKriege/game/state
2016-09-28 11:35:56 +02:00
..
commands.cpp renamed renderer classes. fixed shooting taking rad instead of degrees as parameter. 2016-09-28 11:35:56 +02:00
commands.hpp added not complete take over playeer command. 2016-09-27 23:50:44 +02:00
explosion.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
explosion.hpp adding really nice explosion (in simple renderer) 2016-09-27 21:16:55 +02:00
missile.cpp adding small stuff to limit traces 2016-09-28 00:13:03 +02:00
missile.hpp adding small stuff to limit traces 2016-09-28 00:13:03 +02:00
missile_hit_type.hpp adding really nice explosion (in simple renderer) 2016-09-27 21:16:55 +02:00
object.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
object.hpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
planet.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
planet.hpp adding small stuff to limit traces 2016-09-28 00:13:03 +02:00
player.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
player.hpp added a few more commands. 2016-09-27 22:35:16 +02:00
ship.cpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
ship.hpp added my simple simulation implementation with trivial graphics 2016-09-27 18:23:58 +02:00
state.cpp stuff to test 2016-09-28 05:52:23 +02:00
state.hpp stuff to test 2016-09-28 05:52:23 +02:00
trace.cpp fiexd cleartraces command. 2016-09-27 23:07:11 +02:00
trace.hpp fiexd cleartraces command. 2016-09-27 23:07:11 +02:00