KlassischeKeplerKriege/game/renderer_shader.hpp
2016-09-28 07:03:29 +02:00

30 lines
500 B
C++

#pragma once
static const char *vss =
#include "raycaster.vs"
;
static const char *fss =
#include "raycaster.fs"
;
#include "renderer.hpp"
#include "glclasses.hpp"
#include "game.hpp"
#include "state/planet.hpp"
#include "state/trace.hpp"
#include "state/player.hpp"
#include "state/ship.hpp"
namespace endofthejedi {
class RendererShader : Renderer {
private:
Shader m_shader;
protected:
public:
RendererShader();
void render(const game::State *state) override;
};
}