KlassischeKeplerKriege/data/shader
2016-10-02 20:10:43 +02:00
..
gameobjects.frag planet distribution is nice now and one sun is always placed with bigger radius and space nearby. 2016-09-30 23:15:51 +02:00
gameobjects.vert improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
particle.frag nicer particles, adding code so that particles don't penetrate through planets. added not-yet compeleted intersection code. 2016-10-02 20:10:43 +02:00
particle.vert nicer particles, adding code so that particles don't penetrate through planets. added not-yet compeleted intersection code. 2016-10-02 20:10:43 +02:00
simple.frag * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
simple.vert * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
sphere.frag * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
sphere.vert * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00