KlassischeKeplerKriege/data/shader
2016-10-03 21:14:07 +02:00
..
background.frag loading texture from png and rendering on the screen (quad) works. 2016-10-03 21:14:07 +02:00
background.vert loading texture from png and rendering on the screen (quad) works. 2016-10-03 21:14:07 +02:00
gameobjects.frag event stuff working again. a bit too much boiler plate code but functionality counts. 2016-10-03 13:37:49 +02:00
gameobjects.vert improving aspect ratio and window resize/scaling. done for game objects. 2016-10-02 11:00:03 +02:00
particle.frag explosions make light now. 2016-10-03 10:47:02 +02:00
particle.vert explosions make light now. 2016-10-03 10:47:02 +02:00
simple.frag * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
simple.vert * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
sphere.frag * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00
sphere.vert * shader are now dynamically loaded 2016-09-29 12:28:35 +02:00