gameobjects.frag
|
refactoring.
|
2016-09-29 11:38:26 +02:00 |
gameobjects.vert
|
refactoring.
|
2016-09-29 11:38:26 +02:00 |
particle.frag
|
nicer explosion effects
|
2016-09-29 09:05:35 +02:00 |
particle.vert
|
nicer explosion effects
|
2016-09-29 09:05:35 +02:00 |
particle_batch.cpp
|
nicer explosion effects
|
2016-09-29 09:05:35 +02:00 |
particle_batch.hpp
|
light working.
|
2016-09-29 08:28:56 +02:00 |
polygon_model.cpp
|
refactoring.
|
2016-09-29 11:38:26 +02:00 |
polygon_model.hpp
|
refactoring.
|
2016-09-29 11:38:26 +02:00 |
renderer_polygon_3d.cpp
|
merge + trace fade out fix
|
2016-09-29 11:43:00 +02:00 |