13 lines
No EOL
205 B
GLSL
13 lines
No EOL
205 B
GLSL
R"raw_string(
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#version 120
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attribute vec2 invertex;
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varying vec2 outvertex;
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void main() {
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gl_Position.xy = invertex;
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gl_Position.zw = vec2(0.0f, 1.0);
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outvertex = invertex;
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}
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)raw_string" |