1fff1fbce2
This reverts commit 602d0bb342
.
64 lines
1.5 KiB
CMake
64 lines
1.5 KiB
CMake
set(CMAKE_INCLUDE_CURRENT_DIRS ON)
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find_package(OpenGL REQUIRED)
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find_package(epoxy REQUIRED)
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find_package(X11 REQUIRED)
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find_package(assimp REQUIRED)
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find_package(PNG REQUIRED)
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set(GAME_SRC
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main.cpp
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opengl.cpp
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glclasses.cpp
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game_window.cpp
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renderer.cpp
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developer_console.cpp
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renderer_polygon_2d/renderer_polygon_2d.cpp
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renderer_polygon_3d/renderer_polygon_3d.cpp
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renderer_polygon_3d/polygon_model.cpp
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renderer_polygon_3d/particle_batch.cpp
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renderer_polygon_3d/image_texture.cpp
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renderer_ray_tracer/renderer_ray_tracer.cpp
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network/session.cpp
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sound/sound_effects.cpp
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util.cpp
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game.cpp
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state/object.cpp
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state/explosion.cpp
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state/trace.cpp
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state/state.cpp
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state/player.cpp
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state/planet.cpp
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state/missile.cpp
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state/commands.cpp
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state/state.cpp
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)
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set(SOUND_LIBRARIES "")
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# TODO: make optional!
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#set(GAME_SRC ${GAME_SRC} sound/sound.cpp)
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#set(SOUND_LIBRARIES -lportaudio -lsndfile)
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set(GAME_SRC ${GAME_SRC} sound/dummy_sound.cpp)
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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include_directories(${CMAKE_CURRENT_SOURCE_DIR})
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include_directories(${OPENGL_INCLUDE_DIR})
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include_directories(${PNG_INCLUDE_DIR})
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include_directories(${CMAKE_SOURCE_DIR}/libs/glm/)
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include_directories(${CMAKE_SOURCE_DIR}/libs/asio/asio/include/)
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include_directories(${assimp_INCLUDE_DIRS})
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add_executable(game ${GAME_SRC})
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setup_target(game)
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target_link_libraries(game X11 epoxy pthread ${assimp_LIBRARIES} assimp
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${SOUND_LIBRARIES} ${PNG_LIBRARIES})
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