cint
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a92e7da0f8
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2 changed files with 10 additions and 6 deletions
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@ -40,7 +40,7 @@ int main(int argc, char *argv[])
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{"autorun", required_argument, 0, 'a'},
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{"autorun", required_argument, 0, 'a'},
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{"port", required_argument, 0, 'p'},
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{"port", required_argument, 0, 'p'},
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{"sound", no_argument, 0, 's'},
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{"sound", no_argument, 0, 's'},
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{"fps", no_argument, 0, 'f'},
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{"fullscreen",no_argument, 0, 'f'},
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{"dev", no_argument, 0, 'd'},
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{"dev", no_argument, 0, 'd'},
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{0, 0, 0, 0}
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{0, 0, 0, 0}
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};
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};
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@ -56,7 +56,7 @@ int main(int argc, char *argv[])
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switch (c)
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switch (c)
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{
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{
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case 'f':
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case 'f':
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SET_FLAG(SHOW_FPS,true);
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SET_FLAG(FULLSCREEN,true);
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break;
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break;
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case 'd':
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case 'd':
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@ -100,8 +100,13 @@ int main(int argc, char *argv[])
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asio::io_service io_service;
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asio::io_service io_service;
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Server s(io_service, game.state(), atoi(port) );
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Server s(io_service, game.state(), atoi(port) );
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//GameWindow window(500, 500, &game);
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int x,y;
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GameWindow window(500, 500, &game);
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if(ISSET_FLAG(FULLSCREEN)){
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x=1920,y=1080;
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}else{
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x=800,y=600;
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}
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GameWindow window(x, y, &game);
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window.set_maxfps(60.0);
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window.set_maxfps(60.0);
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window.open();
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window.open();
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@ -1,8 +1,7 @@
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#pragma once
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#pragma once
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#define TEST_FLAG1 0
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#define FULLSCREEN 0
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#define SHOW_FPS 1
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#define SHOW_FPS 1
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#define TEST_FLAG2 2
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#define TEST_AUTORUN 3
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#define TEST_AUTORUN 3
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//...
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//...
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