adding event meachinsm for game items that change and sound support.
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15 changed files with 1468 additions and 43 deletions
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@ -33,5 +33,5 @@ private:
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char m_rcv_data[max_length];
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game::State* m_state;
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bool m_started = false;
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int m_pid;
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size_t m_pid;
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};
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