finetuning gameplay and disconnect fix
This commit is contained in:
parent
654fca9e67
commit
a92e7da0f8
2 changed files with 7 additions and 2 deletions
|
|
@ -14,7 +14,7 @@ namespace game {
|
|||
*/
|
||||
class Trace {
|
||||
public:
|
||||
Trace(Missile *missile, float maxAge=12.0);
|
||||
Trace(Missile *missile, float maxAge=15.0);
|
||||
~Trace();
|
||||
|
||||
// Add the current position of the missile as a new point on the
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue