diff --git a/game/glclasses.cpp b/game/glclasses.cpp index dcb1d00..c9ec0b5 100644 --- a/game/glclasses.cpp +++ b/game/glclasses.cpp @@ -50,6 +50,7 @@ namespace endofthejedi { GLint result = 0; glGetShaderiv(shader, GL_COMPILE_STATUS, &result); + if (result == GL_FALSE) { glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &len); char *error = (char *)malloc(len+1);