diff --git a/game/state/state.cpp b/game/state/state.cpp index 2e86bb4..1728f01 100644 --- a/game/state/state.cpp +++ b/game/state/state.cpp @@ -50,7 +50,6 @@ namespace game { planets.push_back(new Planet(pos, i, 0.03 + 0.07*util::randf_0_1())); } - planets.push_back(new Planet(glm::vec2(0.3f, 0.5f), 0, 0.1f)); } bool State::spawnShipForPlayer(Player *player)