redesigned model a bit.
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4 changed files with 125 additions and 51 deletions
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@ -30,6 +30,7 @@ namespace game {
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void Trace::addPointFromMissile(bool forceAdd)
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{
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// TODO: make configurable
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fidelityCounter++;
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if (forceAdd || fidelityCounter >= 10) {
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fidelityCounter = 0;
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