traces working and nice (on simple renderer)
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5 changed files with 26 additions and 12 deletions
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@ -19,7 +19,7 @@ namespace game {
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void Trace::addPointFromMissile(bool forceAdd)
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{
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fidelityCounter++;
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if (forceAdd || fidelityCounter >= 20) {
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if (forceAdd || fidelityCounter >= 10) {
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fidelityCounter = 0;
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points.push_back(TracePoint(missile));
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}
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