KlassischeKeplerKriege/game/state/ship.hpp

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#pragma once
#include "object.hpp"
namespace game {
class Ship : public Object {
public:
float radius;
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glm::vec3 color;
Ship(size_t id, const glm::vec2 &pos, const glm::vec3 &c, float r) : Object(id, pos), radius(r), color(c)
{
}
};
}