2016-09-27 16:23:58 +00:00
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#pragma once
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#include "object.hpp"
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namespace game {
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class Ship : public Object {
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public:
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2016-10-03 11:37:49 +00:00
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Ship(size_t id, const glm::vec2 &pos, float r) : Object(id, pos), radius(r)
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2016-09-27 16:23:58 +00:00
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{
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}
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2016-10-03 11:37:49 +00:00
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float radius;
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2016-09-27 16:23:58 +00:00
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};
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}
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