18 lines
320 B
C++
18 lines
320 B
C++
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#include "renderer_polygon_3d.hpp"
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#include <iostream>
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namespace endofthejedi {
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void RendererPolygon3d::setup()
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{
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std::cout<<"setup 3d" << std::endl;
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}
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void RendererPolygon3d::render(const game::State *state)
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{
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(void) state;
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//std::cout<<"render 3d" << std::endl;
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}
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}
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