KlassischeKeplerKriege/game/state/object.hpp

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#pragma once
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
class Object {
public:
Object(const glm::vec2 &pos, float r) : position(pos), radius(r)
{
}
const glm::vec2 position;
const float radius;
};