KlassischeKeplerKriege/game/renderer_shader.hpp

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2016-09-28 05:03:29 +00:00
#pragma once
static const char *vss =
#include "raycaster.vs"
;
static const char *fss =
#include "raycaster.fs"
;
#include "renderer.hpp"
#include "glclasses.hpp"
#include "game.hpp"
#include "state/planet.hpp"
#include "state/trace.hpp"
#include "state/player.hpp"
#include "state/ship.hpp"
namespace endofthejedi {
class RendererShader : Renderer {
private:
Shader m_shader;
protected:
public:
RendererShader();
void render(const game::State *state) override;
};
}