2016-09-15 15:23:02 +00:00
|
|
|
#pragma once
|
|
|
|
|
2016-09-25 21:05:27 +00:00
|
|
|
#include <math.h>
|
|
|
|
|
2016-09-15 15:23:02 +00:00
|
|
|
#include <epoxy/gl.h>
|
|
|
|
#include <epoxy/glx.h>
|
|
|
|
|
2016-09-28 01:33:01 +00:00
|
|
|
#include "game.hpp"
|
2016-09-27 15:57:41 +00:00
|
|
|
|
2016-09-25 21:05:27 +00:00
|
|
|
namespace endofthejedi {
|
|
|
|
|
2016-09-15 15:23:02 +00:00
|
|
|
class Renderer {
|
2016-09-27 18:56:17 +00:00
|
|
|
private:
|
|
|
|
protected:
|
|
|
|
public:
|
2016-09-28 05:03:29 +00:00
|
|
|
virtual void render(const game::State *state);
|
2016-09-27 18:56:17 +00:00
|
|
|
};
|
2016-09-28 05:03:29 +00:00
|
|
|
|
2016-09-25 21:05:27 +00:00
|
|
|
}
|