KlassischeKeplerKriege/game/state/events/missile_event.hpp

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#pragma once
#include "state/missile.hpp"
#include "state/state_update_event.hpp"
namespace game {
class MissileEvent : public StateUpdateEvent {
public:
MissileEvent(LifeCycle lifeCycle, Missile *missile)
: StateUpdateEvent(lifeCycle, EventType::Missile, missile)
{
}
};
}