KlassischeKeplerKriege/game/renderer.hpp

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#pragma once
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#include <math.h>
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#include <epoxy/gl.h>
#include <epoxy/glx.h>
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#include "game.hpp"
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namespace endofthejedi {
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class Renderer {
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private:
protected:
public:
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virtual void render(const game::State *state);
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};
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}