KlassischeKeplerKriege/game/state/events/explosion_event.hpp

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#pragma once
#include "state/explosion.hpp"
#include "state/state_update_event.hpp"
namespace game {
class ExplosionEvent : public StateUpdateEvent {
public:
ExplosionEvent(LifeCycle lifeCycle, Explosion *explosion)
: StateUpdateEvent(lifeCycle, EventType::Explosion, explosion)
{
}
};
}