22 lines
371 B
C++
22 lines
371 B
C++
|
#pragma once
|
||
|
|
||
|
#include "state/state.hpp"
|
||
|
|
||
|
class Server {
|
||
|
public:
|
||
|
Server();
|
||
|
|
||
|
// main method of the game. run this regulary
|
||
|
// return false if want to exit.
|
||
|
// bool cycle(float dt);
|
||
|
|
||
|
// for rendering
|
||
|
// const game::State *state() const { return m_state; }
|
||
|
|
||
|
private:
|
||
|
game::State *m_state;
|
||
|
|
||
|
float m_time_for_next_step;
|
||
|
float m_time_step;
|
||
|
};
|