KlassischeKeplerKriege/game/state/events/ship_event.hpp

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#pragma once
#include "state/ship.hpp"
#include "state/state_update_event.hpp"
namespace game {
class ShipEvent : public StateUpdateEvent {
public:
ShipEvent(LifeCycle lifeCycle, Ship *ship)
: StateUpdateEvent(lifeCycle, EventType::Ship, ship)
{
}
};
}