KlassischeKeplerKriege/game/renderer_ray_tracer/renderer_ray_tracer.hpp

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#pragma once
#include "renderer.hpp"
#include "glclasses.hpp"
#include "game.hpp"
#include "state/planet.hpp"
#include "state/trace.hpp"
#include "state/player.hpp"
#include "state/ship.hpp"
namespace endofthejedi {
class RendererRayTracer : public Renderer {
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private:
Shader m_shader;
protected:
public:
RendererRayTracer();
void setup() override;
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void render(const game::State *state) override;
};
}