rel_1.6.0 init

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apps/netutils/json/README.txt
=============================
This directory contains logic taken from the cJSON project:
http://sourceforge.net/projects/cjson/
This corresponds to SVN revision r42 (with lots of changes for NuttX coding
standards). As of r42, the SVN repository was last updated on 2011-10-10
so I presume that the code is stable and there is no risk of maintaining
duplicate logic in the NuttX repository.
Contents
========
o License
o Welcome to cJSON
License
=======
Copyright (c) 2009 Dave Gamble
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Welcome to cJSON
================
cJSON aims to be the dumbest possible parser that you can get your job done with.
It's a single file of C, and a single header file.
JSON is described best here: http://www.json.org/
It's like XML, but fat-free. You use it to move data around, store things, or just
generally represent your program's state.
First up, how do I build?
Add cJSON.c to your project, and put cJSON.h somewhere in the header search path.
For example, to build the test app:
gcc cJSON.c test.c -o test -lm
./test
As a library, cJSON exists to take away as much legwork as it can, but not get in your way.
As a point of pragmatism (i.e. ignoring the truth), I'm going to say that you can use it
in one of two modes: Auto and Manual. Let's have a quick run-through.
I lifted some JSON from this page: http://www.json.org/fatfree.html
That page inspired me to write cJSON, which is a parser that tries to share the same
philosophy as JSON itself. Simple, dumb, out of the way.
Some JSON:
{
"name": "Jack (\"Bee\") Nimble",
"format": {
"type": "rect",
"width": 1920,
"height": 1080,
"interlace": false,
"frame rate": 24
}
}
Assume that you got this from a file, a webserver, or magic JSON elves, whatever,
you have a char * to it. Everything is a cJSON struct.
Get it parsed:
cJSON *root = cJSON_Parse(my_json_string);
This is an object. We're in C. We don't have objects. But we do have structs.
What's the framerate?
cJSON *format = cJSON_GetObjectItem(root,"format");
int framerate = cJSON_GetObjectItem(format,"frame rate")->valueint;
Want to change the framerate?
cJSON_GetObjectItem(format,"frame rate")->valueint=25;
Back to disk?
char *rendered=cJSON_Print(root);
Finished? Delete the root (this takes care of everything else).
cJSON_Delete(root);
That's AUTO mode. If you're going to use Auto mode, you really ought to check pointers
before you dereference them. If you want to see how you'd build this struct in code?
cJSON *root,*fmt;
root=cJSON_CreateObject();
cJSON_AddItemToObject(root, "name", cJSON_CreateString("Jack (\"Bee\") Nimble"));
cJSON_AddItemToObject(root, "format", fmt=cJSON_CreateObject());
cJSON_AddStringToObject(fmt,"type", "rect");
cJSON_AddNumberToObject(fmt,"width", 1920);
cJSON_AddNumberToObject(fmt,"height", 1080);
cJSON_AddFalseToObject (fmt,"interlace");
cJSON_AddNumberToObject(fmt,"frame rate", 24);
Hopefully we can agree that's not a lot of code? There's no overhead, no unnecessary setup.
Look at test.c for a bunch of nice examples, mostly all ripped off the json.org site, and
a few from elsewhere.
What about manual mode? First up you need some detail.
Let's cover how the cJSON objects represent the JSON data.
cJSON doesn't distinguish arrays from objects in handling; just type.
Each cJSON has, potentially, a child, siblings, value, a name.
The root object has: Object Type and a Child
The Child has name "name", with value "Jack ("Bee") Nimble", and a sibling:
Sibling has type Object, name "format", and a child.
That child has type String, name "type", value "rect", and a sibling:
Sibling has type Number, name "width", value 1920, and a sibling:
Sibling has type Number, name "height", value 1080, and a sibling:
Sibling hs type False, name "interlace", and a sibling:
Sibling has type Number, name "frame rate", value 24
Here's the structure:
typedef struct cJSON {
struct cJSON *next,*prev;
struct cJSON *child;
int type;
char *valuestring;
int valueint;
double valuedouble;
char *string;
} cJSON;
By default all values are 0 unless set by virtue of being meaningful.
next/prev is a doubly linked list of siblings. next takes you to your sibling,
prev takes you back from your sibling to you.
Only objects and arrays have a "child", and it's the head of the doubly linked list.
A "child" entry will have prev==0, but next potentially points on. The last sibling has next=0.
The type expresses Null/True/False/Number/String/Array/Object, all of which are #defined in
cJSON.h
A Number has valueint and valuedouble. If you're expecting an int, read valueint, if not read
valuedouble.
Any entry which is in the linked list which is the child of an object will have a "string"
which is the "name" of the entry. When I said "name" in the above example, that's "string".
"string" is the JSON name for the 'variable name' if you will.
Now you can trivially walk the lists, recursively, and parse as you please.
You can invoke cJSON_Parse to get cJSON to parse for you, and then you can take
the root object, and traverse the structure (which is, formally, an N-tree),
and tokenise as you please. If you wanted to build a callback style parser, this is how
you'd do it (just an example, since these things are very specific):
void parse_and_callback(cJSON *item,const char *prefix)
{
while (item)
{
char *newprefix=malloc(strlen(prefix)+strlen(item->name)+2);
sprintf(newprefix,"%s/%s",prefix,item->name);
int dorecurse=callback(newprefix, item->type, item);
if (item->child && dorecurse) parse_and_callback(item->child,newprefix);
item=item->next;
free(newprefix);
}
}
The prefix process will build you a separated list, to simplify your callback handling.
The 'dorecurse' flag would let the callback decide to handle sub-arrays on it's own, or
let you invoke it per-item. For the item above, your callback might look like this:
int callback(const char *name,int type,cJSON *item)
{
if (!strcmp(name,"name")) { /* populate name */ }
else if (!strcmp(name,"format/type") { /* handle "rect" */ }
else if (!strcmp(name,"format/width") { /* 800 */ }
else if (!strcmp(name,"format/height") { /* 600 */ }
else if (!strcmp(name,"format/interlace") { /* false */ }
else if (!strcmp(name,"format/frame rate") { /* 24 */ }
return 1;
}
Alternatively, you might like to parse iteratively.
You'd use:
void parse_object(cJSON *item)
{
int i; for (i=0;i<cJSON_GetArraySize(item);i++)
{
cJSON *subitem=cJSON_GetArrayItem(item,i);
// handle subitem.
}
}
Or, for PROPER manual mode:
void parse_object(cJSON *item)
{
cJSON *subitem=item->child;
while (subitem)
{
// handle subitem
if (subitem->child) parse_object(subitem->child);
subitem=subitem->next;
}
}
Of course, this should look familiar, since this is just a stripped-down version
of the callback-parser.
This should cover most uses you'll find for parsing. The rest should be possible
to infer.. and if in doubt, read the source! There's not a lot of it! ;)
In terms of constructing JSON data, the example code above is the right way to do it.
You can, of course, hand your sub-objects to other functions to populate.
Also, if you find a use for it, you can manually build the objects.
For instance, suppose you wanted to build an array of objects?
cJSON *objects[24];
cJSON *Create_array_of_anything(cJSON **items,int num)
{
int i;cJSON *prev, *root=cJSON_CreateArray();
for (i=0;i<24;i++)
{
if (!i) root->child=objects[i];
else prev->next=objects[i], objects[i]->prev=prev;
prev=objects[i];
}
return root;
}
and simply: Create_array_of_anything(objects,24);
cJSON doesn't make any assumptions about what order you create things in.
You can attach the objects, as above, and later add children to each
of those objects.
As soon as you call cJSON_Print, it renders the structure to text.
The test.c code shows how to handle a bunch of typical cases. If you uncomment
the code, it'll load, parse and print a bunch of test files, also from json.org,
which are more complex than I'd care to try and stash into a const char array[].
Enjoy cJSON!
- Dave Gamble, Aug 2009

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#include <ctype.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "cJSON_Utils.h"
static char* cJSONUtils_strdup(const char* str)
{
size_t len = 0;
char *copy = NULL;
len = strlen(str) + 1;
if (!(copy = (char*)malloc(len)))
{
return NULL;
}
memcpy(copy, str, len);
return copy;
}
static int cJSONUtils_strcasecmp(const char *s1, const char *s2)
{
if (!s1)
{
return (s1 == s2) ? 0 : 1; /* both NULL? */
}
if (!s2)
{
return 1;
}
for(; tolower(*s1) == tolower(*s2); ++s1, ++s2)
{
if(*s1 == 0)
{
return 0;
}
}
return tolower(*(const unsigned char *)s1) - tolower(*(const unsigned char *)s2);
}
/* JSON Pointer implementation: */
static int cJSONUtils_Pstrcasecmp(const char *a, const char *e)
{
if (!a || !e)
{
return (a == e) ? 0 : 1; /* both NULL? */
}
for (; *a && *e && (*e != '/'); a++, e++) /* compare until next '/' */
{
if (*e == '~')
{
/* check for escaped '~' (~0) and '/' (~1) */
if (!((e[1] == '0') && (*a == '~')) && !((e[1] == '1') && (*a == '/')))
{
/* invalid escape sequence or wrong character in *a */
return 1;
}
else
{
e++;
}
}
else if (tolower(*a) != tolower(*e))
{
return 1;
}
}
if (((*e != 0) && (*e != '/')) != (*a != 0))
{
/* one string has ended, the other not */
return 1;
}
return 0;
}
static int cJSONUtils_PointerEncodedstrlen(const char *s)
{
int l = 0;
for (; *s; s++, l++)
{
if ((*s == '~') || (*s == '/'))
{
l++;
}
}
return l;
}
static void cJSONUtils_PointerEncodedstrcpy(char *d, const char *s)
{
for (; *s; s++)
{
if (*s == '/')
{
*d++ = '~';
*d++ = '1';
}
else if (*s == '~')
{
*d++ = '~';
*d++ = '0';
}
else
{
*d++ = *s;
}
}
*d = '\0';
}
char *cJSONUtils_FindPointerFromObjectTo(cJSON *object, cJSON *target)
{
int type = object->type;
int c = 0;
cJSON *obj = 0;
if (object == target)
{
/* found */
return cJSONUtils_strdup("");
}
/* recursively search all children of the object */
for (obj = object->child; obj; obj = obj->next, c++)
{
char *found = cJSONUtils_FindPointerFromObjectTo(obj, target);
if (found)
{
if ((type & 0xFF) == cJSON_Array)
{
/* reserve enough memory for a 64 bit integer + '/' and '\0' */
char *ret = (char*)malloc(strlen(found) + 23);
sprintf(ret, "/%d%s", c, found); /* /<array_index><path> */
free(found);
return ret;
}
else if ((type & 0xFF) == cJSON_Object)
{
char *ret = (char*)malloc(strlen(found) + cJSONUtils_PointerEncodedstrlen(obj->string) + 2);
*ret = '/';
cJSONUtils_PointerEncodedstrcpy(ret + 1, obj->string);
strcat(ret, found);
free(found);
return ret;
}
/* reached leaf of the tree, found nothing */
free(found);
return NULL;
}
}
/* not found */
return NULL;
}
cJSON *cJSONUtils_GetPointer(cJSON *object, const char *pointer)
{
/* follow path of the pointer */
while ((*pointer++ == '/') && object)
{
if ((object->type & 0xFF) == cJSON_Array)
{
int which = 0;
/* parse array index */
while ((*pointer >= '0') && (*pointer <= '9'))
{
which = (10 * which) + (*pointer++ - '0');
}
if (*pointer && (*pointer != '/'))
{
/* not end of string or new path token */
return NULL;
}
object = cJSON_GetArrayItem(object, which);
}
else if ((object->type & 0xFF) == cJSON_Object)
{
object = object->child;
/* GetObjectItem. */
while (object && cJSONUtils_Pstrcasecmp(object->string, pointer))
{
object = object->next;
}
/* skip to the next path token or end of string */
while (*pointer && (*pointer != '/'))
{
pointer++;
}
}
else
{
return NULL;
}
}
return object;
}
/* JSON Patch implementation. */
static void cJSONUtils_InplaceDecodePointerString(char *string)
{
char *s2 = string;
for (; *string; s2++, string++)
{
*s2 = (*string != '~')
? (*string)
: ((*(++string) == '0')
? '~'
: '/');
}
*s2 = '\0';
}
static cJSON *cJSONUtils_PatchDetach(cJSON *object, const char *path)
{
char *parentptr = NULL;
char *childptr = NULL;
cJSON *parent = NULL;
cJSON *ret = NULL;
/* copy path and split it in parent and child */
parentptr = cJSONUtils_strdup(path);
childptr = strrchr(parentptr, '/'); /* last '/' */
if (childptr)
{
/* split strings */
*childptr++ = '\0';
}
parent = cJSONUtils_GetPointer(object, parentptr);
cJSONUtils_InplaceDecodePointerString(childptr);
if (!parent)
{
/* Couldn't find object to remove child from. */
ret = NULL;
}
else if ((parent->type & 0xFF) == cJSON_Array)
{
ret = cJSON_DetachItemFromArray(parent, atoi(childptr));
}
else if ((parent->type & 0xFF) == cJSON_Object)
{
ret = cJSON_DetachItemFromObject(parent, childptr);
}
free(parentptr);
/* return the detachted item */
return ret;
}
static int cJSONUtils_Compare(cJSON *a, cJSON *b)
{
if ((a->type & 0xFF) != (b->type & 0xFF))
{
/* mismatched type. */
return -1;
}
switch (a->type & 0xFF)
{
case cJSON_Number:
/* numeric mismatch. */
return ((a->valueint != b->valueint) || (a->valuedouble != b->valuedouble)) ? -2 : 0;
case cJSON_String:
/* string mismatch. */
return (strcmp(a->valuestring, b->valuestring) != 0) ? -3 : 0;
case cJSON_Array:
for (a = a->child, b = b->child; a && b; a = a->next, b = b->next)
{
int err = cJSONUtils_Compare(a, b);
if (err)
{
return err;
}
}
/* array size mismatch? (one of both children is not NULL) */
return (a || b) ? -4 : 0;
case cJSON_Object:
cJSONUtils_SortObject(a);
cJSONUtils_SortObject(b);
a = a->child;
b = b->child;
while (a && b)
{
int err = 0;
/* compare object keys */
if (cJSONUtils_strcasecmp(a->string, b->string))
{
/* missing member */
return -6;
}
err = cJSONUtils_Compare(a, b);
if (err)
{
return err;
}
a = a->next;
b = b->next;
}
/* object length mismatch (one of both children is not null) */
return (a || b) ? -5 : 0;
default:
break;
}
/* null, true or false */
return 0;
}
static int cJSONUtils_ApplyPatch(cJSON *object, cJSON *patch)
{
cJSON *op = NULL;
cJSON *path = NULL;
cJSON *value = NULL;
cJSON *parent = NULL;
int opcode = 0;
char *parentptr = NULL;
char *childptr = NULL;
op = cJSON_GetObjectItem(patch, "op");
path = cJSON_GetObjectItem(patch, "path");
if (!op || !path)
{
/* malformed patch. */
return 2;
}
/* decode operation */
if (!strcmp(op->valuestring, "add"))
{
opcode = 0;
}
else if (!strcmp(op->valuestring, "remove"))
{
opcode = 1;
}
else if (!strcmp(op->valuestring, "replace"))
{
opcode = 2;
}
else if (!strcmp(op->valuestring, "move"))
{
opcode = 3;
}
else if (!strcmp(op->valuestring, "copy"))
{
opcode = 4;
}
else if (!strcmp(op->valuestring, "test"))
{
/* compare value: {...} with the given path */
return cJSONUtils_Compare(cJSONUtils_GetPointer(object, path->valuestring), cJSON_GetObjectItem(patch, "value"));
}
else
{
/* unknown opcode. */
return 3;
}
/* Remove/Replace */
if ((opcode == 1) || (opcode == 2))
{
/* Get rid of old. */
cJSON_Delete(cJSONUtils_PatchDetach(object, path->valuestring));
if (opcode == 1)
{
/* For Remove, this is job done. */
return 0;
}
}
/* Copy/Move uses "from". */
if ((opcode == 3) || (opcode == 4))
{
cJSON *from = cJSON_GetObjectItem(patch, "from");
if (!from)
{
/* missing "from" for copy/move. */
return 4;
}
if (opcode == 3)
{
/* move */
value = cJSONUtils_PatchDetach(object, from->valuestring);
}
if (opcode == 4)
{
/* copy */
value = cJSONUtils_GetPointer(object, from->valuestring);
}
if (!value)
{
/* missing "from" for copy/move. */
return 5;
}
if (opcode == 4)
{
value = cJSON_Duplicate(value, 1);
}
if (!value)
{
/* out of memory for copy/move. */
return 6;
}
}
else /* Add/Replace uses "value". */
{
value = cJSON_GetObjectItem(patch, "value");
if (!value)
{
/* missing "value" for add/replace. */
return 7;
}
value = cJSON_Duplicate(value, 1);
if (!value)
{
/* out of memory for add/replace. */
return 8;
}
}
/* Now, just add "value" to "path". */
/* split pointer in parent and child */
parentptr = cJSONUtils_strdup(path->valuestring);
childptr = strrchr(parentptr, '/');
if (childptr)
{
*childptr++ = '\0';
}
parent = cJSONUtils_GetPointer(object, parentptr);
cJSONUtils_InplaceDecodePointerString(childptr);
/* add, remove, replace, move, copy, test. */
if (!parent)
{
/* Couldn't find object to add to. */
free(parentptr);
cJSON_Delete(value);
return 9;
}
else if ((parent->type & 0xFF) == cJSON_Array)
{
if (!strcmp(childptr, "-"))
{
cJSON_AddItemToArray(parent, value);
}
else
{
cJSON_InsertItemInArray(parent, atoi(childptr), value);
}
}
else if ((parent->type & 0xFF) == cJSON_Object)
{
cJSON_DeleteItemFromObject(parent, childptr);
cJSON_AddItemToObject(parent, childptr, value);
}
else
{
cJSON_Delete(value);
}
free(parentptr);
return 0;
}
int cJSONUtils_ApplyPatches(cJSON *object, cJSON *patches)
{
int err = 0;
if ((patches->type & 0xFF) != cJSON_Array)
{
/* malformed patches. */
return 1;
}
if (patches)
{
patches = patches->child;
}
while (patches)
{
if ((err = cJSONUtils_ApplyPatch(object, patches)))
{
return err;
}
patches = patches->next;
}
return 0;
}
static void cJSONUtils_GeneratePatch(cJSON *patches, const char *op, const char *path, const char *suffix, cJSON *val)
{
cJSON *patch = cJSON_CreateObject();
cJSON_AddItemToObject(patch, "op", cJSON_CreateString(op));
if (suffix)
{
char *newpath = (char*)malloc(strlen(path) + cJSONUtils_PointerEncodedstrlen(suffix) + 2);
cJSONUtils_PointerEncodedstrcpy(newpath + sprintf(newpath, "%s/", path), suffix);
cJSON_AddItemToObject(patch, "path", cJSON_CreateString(newpath));
free(newpath);
}
else
{
cJSON_AddItemToObject(patch, "path", cJSON_CreateString(path));
}
if (val)
{
cJSON_AddItemToObject(patch, "value", cJSON_Duplicate(val, 1));
}
cJSON_AddItemToArray(patches, patch);
}
void cJSONUtils_AddPatchToArray(cJSON *array, const char *op, const char *path, cJSON *val)
{
cJSONUtils_GeneratePatch(array, op, path, 0, val);
}
static void cJSONUtils_CompareToPatch(cJSON *patches, const char *path, cJSON *from, cJSON *to)
{
if ((from->type & 0xFF) != (to->type & 0xFF))
{
cJSONUtils_GeneratePatch(patches, "replace", path, 0, to);
return;
}
switch ((from->type & 0xFF))
{
case cJSON_Number:
if ((from->valueint != to->valueint) || (from->valuedouble != to->valuedouble))
{
cJSONUtils_GeneratePatch(patches, "replace", path, 0, to);
}
return;
case cJSON_String:
if (strcmp(from->valuestring, to->valuestring) != 0)
{
cJSONUtils_GeneratePatch(patches, "replace", path, 0, to);
}
return;
case cJSON_Array:
{
int c = 0;
char *newpath = (char*)malloc(strlen(path) + 23); /* Allow space for 64bit int. */
/* generate patches for all array elements that exist in "from" and "to" */
for (c = 0, from = from->child, to = to->child; from && to; from = from->next, to = to->next, c++)
{
sprintf(newpath, "%s/%d", path, c); /* path of the current array element */
cJSONUtils_CompareToPatch(patches, newpath, from, to);
}
/* remove leftover elements from 'from' that are not in 'to' */
for (; from; from = from->next, c++)
{
sprintf(newpath, "%d", c);
cJSONUtils_GeneratePatch(patches, "remove", path, newpath, 0);
}
/* add new elements in 'to' that were not in 'from' */
for (; to; to = to->next, c++)
{
cJSONUtils_GeneratePatch(patches, "add", path, "-", to);
}
free(newpath);
return;
}
case cJSON_Object:
{
cJSON *a = NULL;
cJSON *b = NULL;
cJSONUtils_SortObject(from);
cJSONUtils_SortObject(to);
a = from->child;
b = to->child;
/* for all object values in the object with more of them */
while (a || b)
{
int diff = (!a) ? 1 : ((!b) ? -1 : cJSONUtils_strcasecmp(a->string, b->string));
if (!diff)
{
/* both object keys are the same */
char *newpath = (char*)malloc(strlen(path) + cJSONUtils_PointerEncodedstrlen(a->string) + 2);
cJSONUtils_PointerEncodedstrcpy(newpath + sprintf(newpath, "%s/", path), a->string);
/* create a patch for the element */
cJSONUtils_CompareToPatch(patches, newpath, a, b);
free(newpath);
a = a->next;
b = b->next;
}
else if (diff < 0)
{
/* object element doesn't exist in 'to' --> remove it */
cJSONUtils_GeneratePatch(patches, "remove", path, a->string, 0);
a = a->next;
}
else
{
/* object element doesn't exist in 'from' --> add it */
cJSONUtils_GeneratePatch(patches, "add", path, b->string, b);
b = b->next;
}
}
return;
}
default:
break;
}
}
cJSON* cJSONUtils_GeneratePatches(cJSON *from, cJSON *to)
{
cJSON *patches = cJSON_CreateArray();
cJSONUtils_CompareToPatch(patches, "", from, to);
return patches;
}
/* sort lists using mergesort */
static cJSON *cJSONUtils_SortList(cJSON *list)
{
cJSON *first = list;
cJSON *second = list;
cJSON *ptr = list;
if (!list || !list->next)
{
/* One entry is sorted already. */
return list;
}
while (ptr && ptr->next && (cJSONUtils_strcasecmp(ptr->string, ptr->next->string) < 0))
{
/* Test for list sorted. */
ptr = ptr->next;
}
if (!ptr || !ptr->next)
{
/* Leave sorted lists unmodified. */
return list;
}
/* reset ptr to the beginning */
ptr = list;
while (ptr)
{
/* Walk two pointers to find the middle. */
second = second->next;
ptr = ptr->next;
/* advances ptr two steps at a time */
if (ptr)
{
ptr = ptr->next;
}
}
if (second && second->prev)
{
/* Split the lists */
second->prev->next = NULL;
}
/* Recursively sort the sub-lists. */
first = cJSONUtils_SortList(first);
second = cJSONUtils_SortList(second);
list = ptr = NULL;
while (first && second) /* Merge the sub-lists */
{
if (cJSONUtils_strcasecmp(first->string, second->string) < 0)
{
if (!list)
{
/* start merged list with the first element of the first list */
list = ptr = first;
}
else
{
/* add first element of first list to merged list */
ptr->next = first;
first->prev = ptr;
ptr = first;
}
first = first->next;
}
else
{
if (!list)
{
/* start merged list with the first element of the second list */
list = ptr = second;
}
else
{
/* add first element of second list to merged list */
ptr->next = second;
second->prev = ptr;
ptr = second;
}
second = second->next;
}
}
if (first)
{
/* Append rest of first list. */
if (!list)
{
return first;
}
ptr->next = first;
first->prev = ptr;
}
if (second)
{
/* Append rest of second list */
if (!list)
{
return second;
}
ptr->next = second;
second->prev = ptr;
}
return list;
}
void cJSONUtils_SortObject(cJSON *object)
{
object->child = cJSONUtils_SortList(object->child);
}
cJSON* cJSONUtils_MergePatch(cJSON *target, cJSON *patch)
{
if (!patch || ((patch->type & 0xFF) != cJSON_Object))
{
/* scalar value, array or NULL, just duplicate */
cJSON_Delete(target);
return cJSON_Duplicate(patch, 1);
}
if (!target || ((target->type & 0xFF) != cJSON_Object))
{
cJSON_Delete(target);
target = cJSON_CreateObject();
}
patch = patch->child;
while (patch)
{
if ((patch->type & 0xFF) == cJSON_NULL)
{
/* NULL is the indicator to remove a value, see RFC7396 */
cJSON_DeleteItemFromObject(target, patch->string);
}
else
{
cJSON *replaceme = cJSON_DetachItemFromObject(target, patch->string);
cJSON_AddItemToObject(target, patch->string, cJSONUtils_MergePatch(replaceme, patch));
}
patch = patch->next;
}
return target;
}
cJSON *cJSONUtils_GenerateMergePatch(cJSON *from, cJSON *to)
{
cJSON *patch = NULL;
if (!to)
{
/* patch to delete everything */
return cJSON_CreateNull();
}
if (((to->type & 0xFF) != cJSON_Object) || !from || ((from->type & 0xFF) != cJSON_Object))
{
return cJSON_Duplicate(to, 1);
}
cJSONUtils_SortObject(from);
cJSONUtils_SortObject(to);
from = from->child;
to = to->child;
patch = cJSON_CreateObject();
while (from || to)
{
int compare = from ? (to ? strcmp(from->string, to->string) : -1) : 1;
if (compare < 0)
{
/* from has a value that to doesn't have -> remove */
cJSON_AddItemToObject(patch, from->string, cJSON_CreateNull());
from = from->next;
}
else if (compare > 0)
{
/* to has a value that from doesn't have -> add to patch */
cJSON_AddItemToObject(patch, to->string, cJSON_Duplicate(to, 1));
to = to->next;
}
else
{
/* object key exists in both objects */
if (cJSONUtils_Compare(from, to))
{
/* not identical --> generate a patch */
cJSON_AddItemToObject(patch, to->string, cJSONUtils_GenerateMergePatch(from, to));
}
/* next key in the object */
from = from->next;
to = to->next;
}
}
if (!patch->child)
{
cJSON_Delete(patch);
return NULL;
}
return patch;
}

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#include "cJSON.h"
/* Implement RFC6901 (https://tools.ietf.org/html/rfc6901) JSON Pointer spec. */
cJSON *cJSONUtils_GetPointer(cJSON *object, const char *pointer);
/* Implement RFC6902 (https://tools.ietf.org/html/rfc6902) JSON Patch spec. */
cJSON* cJSONUtils_GeneratePatches(cJSON *from, cJSON *to);
/* Utility for generating patch array entries. */
void cJSONUtils_AddPatchToArray(cJSON *array, const char *op, const char *path, cJSON *val);
/* Returns 0 for success. */
int cJSONUtils_ApplyPatches(cJSON *object, cJSON *patches);
/*
// Note that ApplyPatches is NOT atomic on failure. To implement an atomic ApplyPatches, use:
//int cJSONUtils_AtomicApplyPatches(cJSON **object, cJSON *patches)
//{
// cJSON *modme = cJSON_Duplicate(*object, 1);
// int error = cJSONUtils_ApplyPatches(modme, patches);
// if (!error)
// {
// cJSON_Delete(*object);
// *object = modme;
// }
// else
// {
// cJSON_Delete(modme);
// }
//
// return error;
//}
// Code not added to library since this strategy is a LOT slower.
*/
/* Implement RFC7386 (https://tools.ietf.org/html/rfc7396) JSON Merge Patch spec. */
/* target will be modified by patch. return value is new ptr for target. */
cJSON* cJSONUtils_MergePatch(cJSON *target, cJSON *patch);
/* generates a patch to move from -> to */
cJSON *cJSONUtils_GenerateMergePatch(cJSON *from, cJSON *to);
/* Given a root object and a target object, construct a pointer from one to the other. */
char *cJSONUtils_FindPointerFromObjectTo(cJSON *object, cJSON *target);
/* Sorts the members of the object into alphabetical order. */
void cJSONUtils_SortObject(cJSON *object);

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NAME := cjson
$(NAME)_TYPE := share
GLOBAL_INCLUDES += include
# don't modify to L_CFLAGS, because CONFIG_CJSON_WITHOUT_DOUBLE should enable global
#$(NAME)_CFLAGS += -DCONFIG_CJSON_WITHOUT_DOUBLE
$(NAME)_SOURCES := cJSON.c cJSON_Utils.c

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@ -0,0 +1,268 @@
/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef cJSON__h
#define cJSON__h
#ifdef __cplusplus
extern "C" {
#endif
/* project version */
#define CJSON_VERSION_MAJOR 1
#define CJSON_VERSION_MINOR 6
#define CJSON_VERSION_PATCH 0
#include <stddef.h>
/* cJSON Types: */
#define cJSON_Invalid (0)
#define cJSON_False (1 << 0)
#define cJSON_True (1 << 1)
#define cJSON_NULL (1 << 2)
#define cJSON_Number (1 << 3)
#define cJSON_String (1 << 4)
#define cJSON_Array (1 << 5)
#define cJSON_Object (1 << 6)
#define cJSON_Raw (1 << 7) /* raw json */
#define cJSON_IsReference 256
#define cJSON_StringIsConst 512
/* The cJSON structure: */
typedef struct cJSON {
/* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
struct cJSON* next;
struct cJSON* prev;
/* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
struct cJSON* child;
/* The type of the item, as above. */
int type;
/* The item's string, if type==cJSON_String and type == cJSON_Raw */
char* valuestring;
#ifdef CJSON_STRING_ZEROCOPY
size_t valuestring_length;
#endif
/* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
int valueint;
/* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
char* string;
#ifdef CJSON_STRING_ZEROCOPY
size_t string_length;
#endif
/* The item's number, if type==cJSON_Number */
double valuedouble;
} cJSON;
typedef struct cJSON_Hooks {
void* (*malloc_fn)(size_t sz);
void (*free_fn)(void* ptr);
} cJSON_Hooks;
typedef int cJSON_bool;
#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
#define __WINDOWS__
#endif
#ifdef __WINDOWS__
/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 2 define options:
CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
For *nix builds that support visibility attribute, you can define similar behavior by
setting default visibility to hidden by adding
-fvisibility=hidden (for gcc)
or
-xldscope=hidden (for sun cc)
to CFLAGS
then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
*/
/* export symbols by default, this is necessary for copy pasting the C and header file */
#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
#define CJSON_EXPORT_SYMBOLS
#endif
#if defined(CJSON_HIDE_SYMBOLS)
#define CJSON_PUBLIC(type) type __stdcall
#elif defined(CJSON_EXPORT_SYMBOLS)
#define CJSON_PUBLIC(type) __declspec(dllexport) type __stdcall
#elif defined(CJSON_IMPORT_SYMBOLS)
#define CJSON_PUBLIC(type) __declspec(dllimport) type __stdcall
#endif
#else /* !WIN32 */
#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
#else
#define CJSON_PUBLIC(type) type
#endif
#endif
/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
* This is to prevent stack overflows. */
#ifndef CJSON_NESTING_LIMIT
#define CJSON_NESTING_LIMIT 1000
#endif
/* returns the version of cJSON as a string */
CJSON_PUBLIC(const char*) cJSON_Version(void);
/* Supply malloc, realloc and free functions to cJSON */
CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
/* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
CJSON_PUBLIC(cJSON*) cJSON_Parse(const char* value);
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
CJSON_PUBLIC(cJSON*) cJSON_ParseWithOpts(const char* value, const char** return_parse_end,
cJSON_bool require_null_terminated);
/* Render a cJSON entity to text for transfer/storage. */
CJSON_PUBLIC(char*) cJSON_Print(const cJSON* item);
/* Render a cJSON entity to text for transfer/storage without any formatting. */
CJSON_PUBLIC(char*) cJSON_PrintUnformatted(const cJSON* item);
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
CJSON_PUBLIC(char*) cJSON_PrintBuffered(const cJSON* item, int prebuffer, cJSON_bool fmt);
/* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
/* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON* item, char* buffer, const int length, const cJSON_bool format);
/* Delete a cJSON entity and all subentities. */
CJSON_PUBLIC(void) cJSON_Delete(cJSON* c);
/* Returns the number of items in an array (or object). */
CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON* array);
/* Retrieve item number "item" from array "array". Returns NULL if unsuccessful. */
CJSON_PUBLIC(cJSON*) cJSON_GetArrayItem(const cJSON* array, int index);
/* Get item "string" from object. Case insensitive. */
CJSON_PUBLIC(cJSON*) cJSON_GetObjectItem(const cJSON* const object, const char* const string);
CJSON_PUBLIC(cJSON*) cJSON_GetObjectItemCaseSensitive(const cJSON* const object, const char* const string);
CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON* object, const char* string);
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
CJSON_PUBLIC(const char*) cJSON_GetErrorPtr(void);
/* These functions check the type of an item */
CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON* const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON* const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON* const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON* const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON* const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON* const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON* const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON* const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON* const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON* const item);
/* These calls create a cJSON item of the appropriate type. */
CJSON_PUBLIC(cJSON*) cJSON_CreateNull(void);
CJSON_PUBLIC(cJSON*) cJSON_CreateTrue(void);
CJSON_PUBLIC(cJSON*) cJSON_CreateFalse(void);
CJSON_PUBLIC(cJSON*) cJSON_CreateBool(cJSON_bool boolean);
CJSON_PUBLIC(cJSON*) cJSON_CreateNumber(double num);
CJSON_PUBLIC(cJSON*) cJSON_CreateString(const char* string);
/* raw json */
CJSON_PUBLIC(cJSON*) cJSON_CreateRaw(const char* raw);
CJSON_PUBLIC(cJSON*) cJSON_CreateArray(void);
CJSON_PUBLIC(cJSON*) cJSON_CreateObject(void);
/* These utilities create an Array of count items. */
CJSON_PUBLIC(cJSON*) cJSON_CreateIntArray(const int* numbers, int count);
CJSON_PUBLIC(cJSON*) cJSON_CreateFloatArray(const float* numbers, int count);
CJSON_PUBLIC(cJSON*) cJSON_CreateDoubleArray(const double* numbers, int count);
CJSON_PUBLIC(cJSON*) cJSON_CreateStringArray(const char** strings, int count);
/* Append item to the specified array/object. */
CJSON_PUBLIC(void) cJSON_AddItemToArray(cJSON* array, cJSON* item);
CJSON_PUBLIC(void) cJSON_AddItemToObject(cJSON* object, const char* string, cJSON* item);
/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
* WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
* writing to `item->string` */
CJSON_PUBLIC(void) cJSON_AddItemToObjectCS(cJSON* object, const char* string, cJSON* item);
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
CJSON_PUBLIC(void) cJSON_AddItemReferenceToArray(cJSON* array, cJSON* item);
CJSON_PUBLIC(void) cJSON_AddItemReferenceToObject(cJSON* object, const char* string, cJSON* item);
/* Remove/Detatch items from Arrays/Objects. */
CJSON_PUBLIC(cJSON*) cJSON_DetachItemViaPointer(cJSON* parent, cJSON* const item);
CJSON_PUBLIC(cJSON*) cJSON_DetachItemFromArray(cJSON* array, int which);
CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON* array, int which);
CJSON_PUBLIC(cJSON*) cJSON_DetachItemFromObject(cJSON* object, const char* string);
CJSON_PUBLIC(cJSON*) cJSON_DetachItemFromObjectCaseSensitive(cJSON* object, const char* string);
CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON* object, const char* string);
CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON* object, const char* string);
/* Update array items. */
CJSON_PUBLIC(void) cJSON_InsertItemInArray(cJSON* array, int which,
cJSON* newitem); /* Shifts pre-existing items to the right. */
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON* const parent, cJSON* const item, cJSON* replacement);
CJSON_PUBLIC(void) cJSON_ReplaceItemInArray(cJSON* array, int which, cJSON* newitem);
CJSON_PUBLIC(void) cJSON_ReplaceItemInObject(cJSON* object, const char* string, cJSON* newitem);
CJSON_PUBLIC(void) cJSON_ReplaceItemInObjectCaseSensitive(cJSON* object, const char* string, cJSON* newitem);
/* Duplicate a cJSON item */
CJSON_PUBLIC(cJSON*) cJSON_Duplicate(const cJSON* item, cJSON_bool recurse);
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
need to be released. With recurse!=0, it will duplicate any children connected to the item.
The item->next and ->prev pointers are always zero on return from Duplicate. */
/* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
* case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON* const a, const cJSON* const b, const cJSON_bool case_sensitive);
CJSON_PUBLIC(void) cJSON_Minify(char* json);
/* Macros for creating things quickly. */
#define cJSON_AddNullToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateNull())
#define cJSON_AddTrueToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateTrue())
#define cJSON_AddFalseToObject(object,name) cJSON_AddItemToObject(object, name, cJSON_CreateFalse())
#define cJSON_AddBoolToObject(object,name,b) cJSON_AddItemToObject(object, name, cJSON_CreateBool(b))
#define cJSON_AddNumberToObject(object,name,n) cJSON_AddItemToObject(object, name, cJSON_CreateNumber(n))
#define cJSON_AddStringToObject(object,name,s) cJSON_AddItemToObject(object, name, cJSON_CreateString(s))
#define cJSON_AddRawToObject(object,name,s) cJSON_AddItemToObject(object, name, cJSON_CreateRaw(s))
/* When assigning an integer value, it needs to be propagated to valuedouble too. */
#define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
/* helper for the cJSON_SetNumberValue macro */
CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON* object, double number);
#define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
/* Macro for iterating over an array or object */
#define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
/* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
CJSON_PUBLIC(void*) cJSON_malloc(size_t size);
CJSON_PUBLIC(void) cJSON_free(void* object);
#ifdef __cplusplus
}
#endif
#endif

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@ -0,0 +1,9 @@
src = Split('''
cJSON.c
cJSON_Utils.c
''')
component = aos_component('cjson', src)
component.add_global_includes('include')