intial
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commit
fd1e24e442
6 changed files with 52 additions and 0 deletions
2
.gitignore
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.gitignore
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build
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cmake-build-debug
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.gitmodules
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.gitmodules
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[submodule "godot-cpp"]
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path = godot-cpp
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url = https://github.com/godotengine/godot-cpp
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[submodule "recastnavigation"]
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path = recastnavigation
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url = https://github.com/recastnavigation/recastnavigation
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13
CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.22)
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project(godot-recast-navigation)
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set(CMAKE_CXX_STANDARD 23)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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add_subdirectory(godot-cpp)
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add_library(godot-recast-navigation SHARED src/registration.cpp)
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target_include_directories(godot-recast-navigation PRIVATE src/)
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target_link_libraries(godot-recast-navigation PUBLIC godot::cpp)
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1
godot-cpp
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godot-cpp
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Subproject commit a62f633cebee4b36356dc903d00670733cd28fb1
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1
recastnavigation
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1
recastnavigation
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Subproject commit 44ff936db57f27253814083bdcf74564a5c015f0
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29
src/registration.cpp
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src/registration.cpp
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#include <godot_cpp/godot.hpp>
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#include <godot_cpp/core/class_db.hpp>
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void register_gameplay_types(godot::ModuleInitializationLevel p_level) {
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if (p_level != godot::ModuleInitializationLevel::MODULE_INITIALIZATION_LEVEL_SCENE) {
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return;
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}
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// REGISTER CLASSES HERE LATER
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}
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void unregister_gameplay_types(godot::ModuleInitializationLevel p_level) {
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// DO NOTHING
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}
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extern "C" {
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GDExtensionBool GDE_EXPORT recastnavigation_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
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godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization);
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init_obj.register_initializer(register_gameplay_types);
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init_obj.register_terminator(unregister_gameplay_types);
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init_obj.set_minimum_library_initialization_level(godot::MODULE_INITIALIZATION_LEVEL_SCENE);
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return init_obj.init();
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}
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}
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