This commit is contained in:
Tim Blume 2024-04-19 14:48:12 +02:00
commit fd1e24e442
6 changed files with 52 additions and 0 deletions

29
src/registration.cpp Normal file
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#include <godot_cpp/godot.hpp>
#include <godot_cpp/core/class_db.hpp>
void register_gameplay_types(godot::ModuleInitializationLevel p_level) {
if (p_level != godot::ModuleInitializationLevel::MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
// REGISTER CLASSES HERE LATER
}
void unregister_gameplay_types(godot::ModuleInitializationLevel p_level) {
// DO NOTHING
}
extern "C" {
GDExtensionBool GDE_EXPORT recastnavigation_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization);
init_obj.register_initializer(register_gameplay_types);
init_obj.register_terminator(unregister_gameplay_types);
init_obj.set_minimum_library_initialization_level(godot::MODULE_INITIALIZATION_LEVEL_SCENE);
return init_obj.init();
}
}