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b7a203f1b9
commit
fd0728123a
3 changed files with 55 additions and 12 deletions
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@ -1 +1 @@
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Subproject commit 21d526e5e5b1e5d8b6be4db05a704c2c2e7837a9
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Subproject commit a62f633cebee4b36356dc903d00670733cd28fb1
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@ -130,9 +130,15 @@ void godot::RecastNavMesh::cleanup() {
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rcFreeHeightField(m_heightfield);
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m_heightfield = NULL;
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}
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if(m_compact_heightfield) {
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rcFreeCompactHeightfield(m_compact_heightfield);
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m_compact_heightfield = NULL;
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}
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if(m_contour_set) {
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rcFreeContourSet(m_contour_set);
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m_contour_set = NULL;
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}
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/*
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delete [] m_triareas;
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m_triareas = 0;
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rcFreeHeightField(m_solid);
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m_solid = 0;
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rcFreeCompactHeightfield(m_chf);
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@ -148,14 +154,45 @@ void godot::RecastNavMesh::cleanup() {
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*/
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}
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void godot::RecastNavMesh::add_vertices(PackedByteArray vertices, PackedByteArray indices, PackedByteArray area_id) {
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void godot::RecastNavMesh::get_walkable_triangles(PackedFloat32Array vertices, PackedInt32Array indices, PackedByteArray areas) {
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areas.resize(indices.size() / 3);
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areas.fill(0);
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rcMarkWalkableTriangles(this, config.walkableSlopeAngle, vertices.ptr(), vertices.size() / 3, indices.ptr(), indices.size() / 3, areas.ptrw());
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}
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bool godot::RecastNavMesh::recalculate_navmesh() {
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return false;
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bool godot::RecastNavMesh::add_vertices(PackedFloat32Array vertices, PackedInt32Array indices, PackedByteArray areas) {
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bool ret = rcRasterizeTriangles(this, vertices.ptr(), vertices.size() / 3, indices.ptr(), areas.ptr(), indices.size() / 3, *m_heightfield, config.walkableClimb);
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if(!ret) {
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log(RC_LOG_ERROR, "couldn't rasterize triangles!");
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}
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return ret;
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}
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bool godot::RecastNavMesh::build() {
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if(this->get_filter_low_hanging_obstacles()) {
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rcFilterLowHangingWalkableObstacles(this, config.walkableClimb, *m_heightfield);
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}
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if(this->get_filter_ledge_spans()) {
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rcFilterLedgeSpans(this, config.walkableHeight, config.walkableClimb, *m_heightfield);
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}
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if(this->get_filter_walkable_low_height_spans()) {
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rcFilterWalkableLowHeightSpans(this, config.walkableHeight, *m_heightfield);
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}
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m_compact_heightfield = rcAllocCompactHeightfield();
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if(!m_compact_heightfield) {
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log(RC_LOG_ERROR, "couldn't alloc compact heightfield!");
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return false;
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}
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if(!rcBuildCompactHeightfield(this, config.walkableHeight, config.walkableClimb, *m_heightfield, *m_compact_heightfield)) {
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log(RC_LOG_ERROR, "couldn't build compact heightfield!");
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return false;
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}
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rcFreeHeightField(m_heightfield);
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m_heightfield = NULL;
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}
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void godot::RecastNavMesh::clear_vertices() {
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}
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@ -28,6 +28,7 @@ private:
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rcCompactHeightfield* m_compact_heightfield = NULL;
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rcPolyMesh* m_poly_mesh = NULL;
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rcPolyMeshDetail* m_poly_mesh_detail = NULL;
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rcContourSet* m_contour_set = NULL;
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protected:
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static void _bind_methods();
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void doLog(const rcLogCategory category, const char* msg, const int len) override {
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@ -146,12 +147,17 @@ public:
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return (int)partition_type;
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}
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public:
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// Recast
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bool init();
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void cleanup();
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void clear_vertices();
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void add_vertices(PackedByteArray vertices, PackedByteArray indices, PackedByteArray area_id);
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bool recalculate_navmesh();
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bool init();
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// returns which triangles are walkable, you can replace every not 0 value with an area id of your choice
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void get_walkable_triangles(PackedFloat32Array vertices, PackedInt32Array indices, PackedByteArray areas);
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// add vertices of a mesh you want to navigate, may be called multiple times AFTER init() and BEFORE build()
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bool add_vertices(PackedFloat32Array vertices, PackedInt32Array indices, PackedByteArray areas);
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//
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bool build();
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bool is_calculated() { return m_calculated; }
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};
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