test scene, changes so the extension can be loaded
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a3b7798906
commit
7708b23d74
9 changed files with 75 additions and 2 deletions
1
.gitignore
vendored
1
.gitignore
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@ -2,3 +2,4 @@
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compile_commands.json
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build
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cmake-build-debug
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*/bin/*
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@ -10,9 +10,17 @@ godot::RecastNavMesh::~RecastNavMesh() {
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void godot::RecastNavMesh::_bind_methods() {
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ClassDB::bind_method(D_METHOD("clear_vertices"), &RecastNavMesh::clear_vertices);
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ClassDB::bind_method(D_METHOD("add_vertices", "vertices"), &RecastNavMesh::add_vertices);
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ClassDB::bind_method(D_METHOD("add_vertices", "vertices", "area_id"), &RecastNavMesh::add_vertices);
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ClassDB::bind_method(D_METHOD("recalculate_navmesh"), &RecastNavMesh::recalculate_navmesh);
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ClassDB::bind_method(D_METHOD("is_calculated"), &RecastNavMesh::is_calculated);
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}
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bool godot::RecastNavMesh::add_vertices(const PackedByteArray& vertices, unsigned char area_id) {
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return false;
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}
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bool godot::RecastNavMesh::recalculate_navmesh() {
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}
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void godot::RecastNavMesh::clear_vertices() {}
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@ -14,7 +14,7 @@ namespace godot {
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RecastNavMesh();
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~RecastNavMesh();
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void clear_vertices();
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bool add_vertices(const PackedByteArray& vertices);
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bool add_vertices(const PackedByteArray& vertices, unsigned char area_id);
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bool recalculate_navmesh();
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bool is_calculated() { return calculated; }
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};
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2
testscenes/recast_navigation_scenes/.gitattributes
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2
testscenes/recast_navigation_scenes/.gitattributes
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@ -0,0 +1,2 @@
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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6
testscenes/recast_navigation_scenes/.gitignore
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6
testscenes/recast_navigation_scenes/.gitignore
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@ -0,0 +1,6 @@
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# Godot 4+ specific ignores
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.godot/
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android/
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bin/
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# core dumps from godot
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*.core
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1
testscenes/recast_navigation_scenes/icon.svg
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1
testscenes/recast_navigation_scenes/icon.svg
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@ -0,0 +1 @@
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<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z" fill="#478cbf"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
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After Width: | Height: | Size: 949 B |
37
testscenes/recast_navigation_scenes/icon.svg.import
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testscenes/recast_navigation_scenes/icon.svg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b0mkd65r311a5"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.svg"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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15
testscenes/recast_navigation_scenes/project.godot
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testscenes/recast_navigation_scenes/project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="recast_navigation_scenes"
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon="res://icon.svg"
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3
testscenes/recast_navigation_scenes/test_1.tscn
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3
testscenes/recast_navigation_scenes/test_1.tscn
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[gd_scene format=3 uid="uid://cupppmn2gh77n"]
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[node name="Node3D" type="Node3D"]
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