initial commit
This commit is contained in:
parent
057c82b2be
commit
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324 changed files with 236 additions and 1 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -73,4 +73,3 @@ Plugins/*/Intermediate/*
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# Cache files for the editor to use
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# Cache files for the editor to use
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DerivedDataCache/*
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DerivedDataCache/*
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8
Config/DefaultEditor.ini
Normal file
8
Config/DefaultEditor.ini
Normal file
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@ -0,0 +1,8 @@
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/Test2/Maps/TopDownExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
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bBlueprintIsNotBlueprintType= true
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2
Config/DefaultEditorPerProjectUserSettings.ini
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2
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
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@ -0,0 +1,2 @@
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[ContentBrowser]
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ContentBrowserTab1.SelectedPaths=/Game/TopDownBP
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71
Config/DefaultEngine.ini
Normal file
71
Config/DefaultEngine.ini
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@ -0,0 +1,71 @@
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[URL]
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GameName=Test2
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/TopDownBP/Maps/TopDownExampleMap
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GameDefaultMap=/Game/TopDownBP/Maps/TopDownExampleMap
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TransitionMap=
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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GlobalDefaultGameMode=/Game/EMSIM/Blueprints/EMS_GameModeBase.EMS_GameModeBase_C
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GlobalDefaultServerGameMode=None
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[/Script/NavigationSystem.RecastNavMesh]
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bDrawPolyEdges=False
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bDistinctlyDrawTilesBeingBuilt=True
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DrawOffset=10.000000
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bFixedTilePoolSize=False
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TilePoolSize=1024
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TileSizeUU=1000.000000
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CellSize=19.000000
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CellHeight=10.000000
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AgentRadius=34.000000
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AgentHeight=144.000000
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AgentMaxHeight=160.000000
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AgentMaxSlope=44.000000
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AgentMaxStepHeight=35.000000
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MinRegionArea=0.000000
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MergeRegionSize=400.000000
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MaxSimplificationError=1.300000
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MaxSimultaneousTileGenerationJobsCount=1024
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TileNumberHardLimit=1048576
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DefaultDrawDistance=5000.000000
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DefaultMaxSearchNodes=2048.000000
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DefaultMaxHierarchicalSearchNodes=2048.000000
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RegionPartitioning=Watershed
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LayerPartitioning=Watershed
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RegionChunkSplits=2
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LayerChunkSplits=2
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bSortNavigationAreasByCost=False
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bPerformVoxelFiltering=True
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bMarkLowHeightAreas=False
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bDoFullyAsyncNavDataGathering=False
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bUseBetterOffsetsFromCorners=True
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bUseVirtualFilters=True
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bUseVoxelCache=False
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TileSetUpdateInterval=1.000000
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HeuristicScale=0.999000
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VerticalDeviationFromGroundCompensation=0.000000
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bForceRebuildOnLoad=True
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
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MinimumiOSVersion=IOS_13
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.RendererSettings]
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.ReflectionMethod=1
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r.Shadow.Virtual.Enable=1
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_TopDownBP",NewGameName="/Script/Test2")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_TopDownBP",NewGameName="/Script/Test2")
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9
Config/DefaultGame.ini
Normal file
9
Config/DefaultGame.ini
Normal file
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@ -0,0 +1,9 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=530B6D7C43D81E35A2D4DDA066A1092E
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ProjectName=EMS Test 1
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[StartupActions]
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bAddPacks=True
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InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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140
Config/DefaultInput.ini
Normal file
140
Config/DefaultInput.ini
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@ -0,0 +1,140 @@
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[/Script/Engine.InputSettings]
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-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
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-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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+AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
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||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
bAltEnterTogglesFullscreen=True
|
||||||
|
bF11TogglesFullscreen=True
|
||||||
|
bUseMouseForTouch=False
|
||||||
|
bEnableMouseSmoothing=True
|
||||||
|
bEnableFOVScaling=True
|
||||||
|
bCaptureMouseOnLaunch=True
|
||||||
|
bAlwaysShowTouchInterface=False
|
||||||
|
bShowConsoleOnFourFingerTap=True
|
||||||
|
bEnableGestureRecognizer=False
|
||||||
|
bUseAutocorrect=False
|
||||||
|
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||||
|
DefaultViewportMouseLockMode=LockOnCapture
|
||||||
|
FOVScale=0.011110
|
||||||
|
DoubleClickTime=0.200000
|
||||||
|
+ActionMappings=(ActionName="ZoomIn",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
|
||||||
|
+ActionMappings=(ActionName="ZoomOut",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
|
||||||
|
+ActionMappings=(ActionName="ZoomReset",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Home)
|
||||||
|
+ActionMappings=(ActionName="ZoomIn",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=PageUp)
|
||||||
|
+ActionMappings=(ActionName="ZoomOut",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=PageDown)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
|
||||||
|
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
|
||||||
|
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
|
||||||
|
DefaultPlayerInputClass=/Script/Engine.PlayerInput
|
||||||
|
DefaultInputComponentClass=/Script/Engine.InputComponent
|
||||||
|
DefaultTouchInterface=None
|
||||||
|
-ConsoleKeys=Tilde
|
||||||
|
+ConsoleKeys=Tilde
|
||||||
|
|
BIN
Content/EMSIM/Blueprints/EMS_CameraPawn.uasset
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Content/EMSIM/Blueprints/EMS_CameraPawn.uasset
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Content/EMSIM/Blueprints/EMS_GameModeBase.uasset
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Content/EMSIM/Blueprints/EMS_GameModeBase.uasset
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Content/EMSIM/Blueprints/EMS_PlayerController.uasset
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Content/EMSIM/Blueprints/EMS_PlayerController.uasset
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Content/Geometry/Meshes/1M_Cube.uasset
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Content/Geometry/Meshes/1M_Cube.uasset
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Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
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Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
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Content/Geometry/Meshes/CubeMaterial.uasset
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Content/Geometry/Meshes/CubeMaterial.uasset
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BIN
Content/Geometry/Meshes/TemplateFloor.uasset
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Content/Geometry/Meshes/TemplateFloor.uasset
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BIN
Content/Mannequin/Animations/ThirdPersonIdle.uasset
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Content/Mannequin/Animations/ThirdPersonIdle.uasset
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BIN
Content/Mannequin/Animations/ThirdPersonJump_End.uasset
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Content/Mannequin/Animations/ThirdPersonJump_End.uasset
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Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset
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Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset
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Content/Mannequin/Animations/ThirdPersonJump_Start.uasset
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Content/Mannequin/Animations/ThirdPersonJump_Start.uasset
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Content/Mannequin/Animations/ThirdPersonRun.uasset
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Content/Mannequin/Animations/ThirdPersonRun.uasset
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BIN
Content/Mannequin/Animations/ThirdPersonWalk.uasset
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Content/Mannequin/Animations/ThirdPersonWalk.uasset
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Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset
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Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset
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Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
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Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
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BIN
Content/Mannequin/Animations/ThirdPerson_Jump.uasset
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Content/Mannequin/Animations/ThirdPerson_Jump.uasset
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BIN
Content/Mannequin/Character/Materials/MI_Female_Body.uasset
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Content/Mannequin/Character/Materials/MI_Female_Body.uasset
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Content/Mannequin/Character/Materials/M_Male_Body.uasset
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Content/Mannequin/Character/Materials/M_Male_Body.uasset
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Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
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Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
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Content/Mannequin/Character/Mesh/SK_Mannequin.uasset
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BIN
Content/Mannequin/Character/Mesh/SK_Mannequin.uasset
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Content/Mannequin/Character/Mesh/SK_Mannequin_Female.uasset
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Content/Mannequin/Character/Mesh/SK_Mannequin_Female.uasset
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Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
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Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
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Content/Mannequin/Character/Textures/T_Female_Mask.uasset
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BIN
Content/Mannequin/Character/Textures/T_Female_Mask.uasset
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BIN
Content/Mannequin/Character/Textures/T_Female_N.uasset
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Content/Mannequin/Character/Textures/T_Female_N.uasset
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Content/Mannequin/Character/Textures/T_Male_Mask.uasset
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BIN
Content/Mannequin/Character/Textures/T_Male_Mask.uasset
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Content/Mannequin/Character/Textures/T_Male_N.uasset
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BIN
Content/Mannequin/Character/Textures/T_Male_N.uasset
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Content/Mannequin/Character/Textures/T_UE4Logo_Mask.uasset
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Content/Mannequin/Character/Textures/T_UE4Logo_Mask.uasset
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Content/Mannequin/Character/Textures/T_UE4Logo_N.uasset
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Content/Mannequin/Character/Textures/T_UE4Logo_N.uasset
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Content/StarterContent/Architecture/Floor_400x400.uasset
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Content/StarterContent/Architecture/Floor_400x400.uasset
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Content/StarterContent/Architecture/Pillar_50x500.uasset
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Content/StarterContent/Architecture/Pillar_50x500.uasset
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Content/StarterContent/Architecture/SM_AssetPlatform.uasset
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Content/StarterContent/Architecture/SM_AssetPlatform.uasset
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Content/StarterContent/Architecture/Wall_400x200.uasset
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Content/StarterContent/Architecture/Wall_400x200.uasset
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Content/StarterContent/Architecture/Wall_400x300.uasset
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Content/StarterContent/Architecture/Wall_400x300.uasset
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Content/StarterContent/Architecture/Wall_400x400.uasset
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Content/StarterContent/Architecture/Wall_400x400.uasset
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Content/StarterContent/Architecture/Wall_500x500.uasset
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Content/StarterContent/Architecture/Wall_500x500.uasset
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Content/StarterContent/Architecture/Wall_Door_400x300.uasset
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Content/StarterContent/Architecture/Wall_Door_400x300.uasset
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Content/StarterContent/Architecture/Wall_Door_400x400.uasset
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Content/StarterContent/Architecture/Wall_Door_400x400.uasset
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Content/StarterContent/Architecture/Wall_Window_400x300.uasset
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Content/StarterContent/Architecture/Wall_Window_400x300.uasset
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Content/StarterContent/Architecture/Wall_Window_400x400.uasset
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Content/StarterContent/Architecture/Wall_Window_400x400.uasset
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Content/StarterContent/Audio/Collapse01.uasset
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Content/StarterContent/Audio/Collapse01.uasset
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Content/StarterContent/Audio/Collapse02.uasset
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Content/StarterContent/Audio/Collapse02.uasset
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Content/StarterContent/Audio/Collapse_Cue.uasset
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Content/StarterContent/Audio/Collapse_Cue.uasset
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Content/StarterContent/Audio/Explosion01.uasset
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Content/StarterContent/Audio/Explosion01.uasset
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Content/StarterContent/Audio/Explosion02.uasset
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Content/StarterContent/Audio/Explosion02.uasset
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Content/StarterContent/Audio/Explosion_Cue.uasset
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Content/StarterContent/Audio/Explosion_Cue.uasset
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Content/StarterContent/Audio/Fire01.uasset
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Content/StarterContent/Audio/Fire01.uasset
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Content/StarterContent/Audio/Fire01_Cue.uasset
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Content/StarterContent/Audio/Fire01_Cue.uasset
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Content/StarterContent/Audio/Fire_Sparks01.uasset
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Content/StarterContent/Audio/Fire_Sparks01.uasset
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Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
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Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
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Content/StarterContent/Audio/Light01.uasset
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Content/StarterContent/Audio/Light01.uasset
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Content/StarterContent/Audio/Light01_Cue.uasset
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Content/StarterContent/Audio/Light01_Cue.uasset
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Content/StarterContent/Audio/Light02.uasset
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Content/StarterContent/Audio/Light02.uasset
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Content/StarterContent/Audio/Light02_Cue.uasset
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BIN
Content/StarterContent/Audio/Light02_Cue.uasset
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Content/StarterContent/Audio/Smoke01.uasset
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BIN
Content/StarterContent/Audio/Smoke01.uasset
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Content/StarterContent/Audio/Smoke01_Cue.uasset
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BIN
Content/StarterContent/Audio/Smoke01_Cue.uasset
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Content/StarterContent/Audio/Starter_Background_Cue.uasset
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Content/StarterContent/Audio/Starter_Background_Cue.uasset
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Content/StarterContent/Audio/Starter_Birds01.uasset
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Content/StarterContent/Audio/Starter_Birds01.uasset
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Content/StarterContent/Audio/Starter_Music01.uasset
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Content/StarterContent/Audio/Starter_Music01.uasset
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Content/StarterContent/Audio/Starter_Music_Cue.uasset
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Content/StarterContent/Audio/Starter_Music_Cue.uasset
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Content/StarterContent/Audio/Starter_Wind05.uasset
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Content/StarterContent/Audio/Starter_Wind05.uasset
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Content/StarterContent/Audio/Starter_Wind06.uasset
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Content/StarterContent/Audio/Starter_Wind06.uasset
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Content/StarterContent/Audio/Steam01.uasset
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Content/StarterContent/Audio/Steam01.uasset
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Content/StarterContent/Audio/Steam01_Cue.uasset
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Content/StarterContent/Audio/Steam01_Cue.uasset
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Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
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Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
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Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
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Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
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Content/StarterContent/Blueprints/Assets/Skybox.uasset
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Content/StarterContent/Blueprints/Assets/Skybox.uasset
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Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
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Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
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Content/StarterContent/Blueprints/BP_LightStudio.uasset
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Content/StarterContent/Blueprints/BP_LightStudio.uasset
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Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
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Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
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Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
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Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
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Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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Content/StarterContent/Maps/Advanced_Lighting.umap
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Content/StarterContent/Maps/Advanced_Lighting.umap
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Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset
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Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset
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Content/StarterContent/Maps/Minimal_Default.umap
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Content/StarterContent/Maps/Minimal_Default.umap
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Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
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Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
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